Tileset (SMW)
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Asset Info favorite | |
---|---|
Name | Tileset (SMW) |
Category | Wii U |
Game | Super Mario Maker |
Section | Super Mario World |
Submitted | September 16, 2015 |
Uploaded By | Random Talking Bush |
Size | 138.46 KB (817x924) |
Format | PNG (image/png) |
Hits | 92,786 |
Animated GIFs (0)
Comments (27)

Are the blue and orange-tinted ? Blocks and Note Blocks ever used in-game?

The Toad sprite really intrigues me

@mjmannella it's up right now

@mjmannella i actually style all the donut bumper is the other styles
ex:the striped in smb3,smw,& nsmb3
ex:the striped in smb3,smw,& nsmb3

It's the proto-Yoshi!

Gawd, that Yoshi in the door…

@TheMorningFlash15
Well, Super Mario World was going to be a SMB3 remake...
Well, Super Mario World was going to be a SMB3 remake...

A lot of these look like recolors of the SMB3 tiles. Shame on you, Nintendo.

Updated the second Piranha vine sprite with the fixed version from v1.43.

Added the Pink Coins, Key, Key Door (and the updated regular sprites) and Skewer, and also rearranged it a bit.

I wish the makers of Super Mario Maker would add more tilesets.

It bugs me that the bumper is so inconsistent.
SMB: Green with big stripes
SMB3: Green and checkered
SMW: Purple and diamond
NSMBU: Yellow and starred
What even?
SMB: Green with big stripes
SMB3: Green and checkered
SMW: Purple and diamond
NSMBU: Yellow and starred
What even?

Added the P-Warp Door and the Bumper.

I honestly wasn't expecting it to have the gate anyway.

Added the Checkpoint (not the Midway Gate, insert fanboy-nerd rage from the community here) and extra Door sprites.

@Murphmario: The ones in one of the six tilesets at the top are essentially placeholders. Other than the alternate shadings (every style has 'em), the fourth set on the right wasn't grouped together with the rest and has a slightly different appearance.
@Ometeotl: The game uses sprite-based rotation for 'em compared to how it was in Super Mario World.
@Ometeotl: The game uses sprite-based rotation for 'em compared to how it was in Super Mario World.

Shouldn't the grinder have a second frame of animation?

@Hiccup
I think they are all the same for all course styles.
I think they are all the same for all course styles.

@Murphmario
Aren't they used for the different course styles?
Aren't they used for the different course styles?

Yeah. Sea Urchins and Gordos are two completely different things.
I'm also curious about those odd-shaded donut blocks and coins.
I'm also curious about those odd-shaded donut blocks and coins.
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