Star Fox / Starwing
Star Fox / Starwing

arrow_drop_down
[1]
Playable Characters
arrow_drop_down
[16]
Enemies & Bosses
Andross

Atomic Base

Atomic Base 2

Attack Carrier

Blade Barrier

Dancing Insector

Destructor

Great Commander

Great Commander 2

Metal Smasher

Monarch Dodora

Phantron

Phantron II

Plasma Hydra

Slot Machine

Spinning Core

arrow_drop_down
[23]
Backgrounds
Andross BG

Astroid Belt

Astroid Belt Route 3

Atomic Base BG

Black Hole

Corneria

Corneria Route 3

Fortuna

Intro

Macbeth

Meteor

Out of this Dimension

Sector X

Sector Y

Sector Z

Ship Corridor

Space Armada

Titania Backgrounds

Venom 1

Venom 1 Lightning

Venom 2

Venom Airspace

Venom Corridor

arrow_drop_down
[8]
Miscellaneous
Comments (16)

@SandvichThief almost 3 years later, still here...

I'm so glad most of the stuff on this page will be taken down later. Hardly any of these are actually sprites.

all of the 3d stuff on this page is obselete. ive ripped all of the models, im prepping them for release.

@TheMorningFlash15 they can be exported as .obj files and they can be rendered as 3d objects using the same format the game uses to render the models in-game (I think?). There are some very old exporters for the original Star Fox that allowed you to view the models. The export button was broken, but the original creator of the exporter recently converted all of them to obj. files for download: https://twitter.com/vl_tone/status/1287933393515274242

@iteachvader, it's a proprietary kind of file that only the SNES can render.

In Europe, The Game is called Starwing

Has anyone ripped the explosions yet? and if not can someone do it please?

@TheMorningFlash15 but can they be ported to any other 3d object filetype? (examples are .dae, .fbx, and many more.)

@SuperTVGRFan18496 If only someone has done it by now, I would like someone to rip Bull/Demon/Dragon Andross Head.

Do these work similar to the models found in the special stages and some boss battles in Knuckles' Chaotix?

I love the pseudo 3d models of this game

@WordedPuppet Well, yes, they are models, but only because of visual effects. In other words, they aren't .obj models that can be rendered as 3D objects.

Why is everything here fake? In the real game they're real models.

how do rip 3D Models, using Qubed Studios' SFXedit or Star Fox Object Decoder to export .OBJ

They aren't sprites in the original SNES game, they're 3D-rendered models. To be honest, I don't know why this uploader posted the 3D model "sprites." It appears that they're screenshots of the rendered sequences during part of the game's end credits. In a way, they're "fake" sprites.

Are those really sprites? I thought this game was actually capable of rendering 3D models thanks to the Super FX chip.
You must be logged in to post comments.