Mario
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Asset Info favorite | |
---|---|
Name | Mario |
Category | SNES |
Game | Super Mario All-Stars: Super Mario Bros. 3 |
Section | Playable Characters |
Submitted | August 10, 2023 |
Uploaded By | Barack Obama |
Size | 87.44 KB (1280x920) |
Format | PNG (image/png) |
Hits | 21,339 |
Animated GIFs (0)
Comments (14)

Tbh I like the older sprite sheets better, plus they actually had boxes

Super Wario Brothers 3

Invincibility palette 3 looks like Wario.

+ added tornado frames
+ added a note for growing
+ SMB3 is the only game in All-Stars where you can't rip the playable characters from VRAM (except battle mode). This is why SMB1/2 have the boxes and this one doesn't.
+ added a note for growing
+ SMB3 is the only game in All-Stars where you can't rip the playable characters from VRAM (except battle mode). This is why SMB1/2 have the boxes and this one doesn't.

These would look a lot better in separate sprite boxes. Same goes for Luigi.

+ added background doors + palettes
+ added more frames for each Mario animation using the door - facing left / right
+ changed the note for active up / down swimming as frog, since it's a 1-2-3-2 loop and not a regular one
+ added more frames for each Mario animation using the door - facing left / right
+ changed the note for active up / down swimming as frog, since it's a 1-2-3-2 loop and not a regular one

@Arima You don't have to be butthurt that BO's sheet is better than yours lmao

Changed the loop note for active swimming, it's a actually just a regular loop. Only the frog loops 1-2-3-2.

Barack has made my life so much easier for animating

@Barack Obama
Why are you so narrow-minded that you cannot look outside the box and are inconsiderate to the needs of the Animator?
If anything, this layout implies a shocking lack of competency and humanity.
Through your own narrow-mindedness, you interpret colors that are not used in-game as "mere edits."
But with the flexibility of open-mindedness, those same edits are "new discoveries" that could only be found and made with creative intellect.
Generals lose wars out of narrow-minded foolishness.
Generals win wars with open-minded flexibility.
Why are you so narrow-minded that you cannot look outside the box and are inconsiderate to the needs of the Animator?
If anything, this layout implies a shocking lack of competency and humanity.
Through your own narrow-mindedness, you interpret colors that are not used in-game as "mere edits."
But with the flexibility of open-mindedness, those same edits are "new discoveries" that could only be found and made with creative intellect.
Generals lose wars out of narrow-minded foolishness.
Generals win wars with open-minded flexibility.

+ added the missing frames for max speed & tail swing
+ added more sfx and reripped the existing ones from the tiles with grid boxes applied
+ added the mirrored variant of the statue + notes
+ changed the note for max speed run, since only small mario loops
+ fixed the torn apart note for passive swimming
+ added more sfx and reripped the existing ones from the tiles with grid boxes applied
+ added the mirrored variant of the statue + notes
+ changed the note for max speed run, since only small mario loops
+ fixed the torn apart note for passive swimming

Asides from Small Mario and Frog Mario, the rest of his forms are missing sprites for max speed running. Each of them should have three sprites like the walking ones.

Wow...I just got a huge nostalgia rush.
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They were also incomplete, had wrong colours and no palettes.