disabled_by_defaultWelcome to new Spriters Resource open beta! All data here is temporary, subject to change at any time, and will be deleted prior to the final launch. Please provide any feedback or bug reports in the #beta-feedback channel on our Discord.

The Big Boo


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
The Big Boo
Asset Info favorite
Name The Big Boo
Category SNES
Game Super Mario World
Section Enemies & Bosses
Submitted November 15, 2020
Uploaded By Barack Obama
Additional Credits MarioFanGamer
Size 66.60 KB (1600x672)
Format PNG (image/png)
Hits 23,568
Animated GIFs (0)

Comments (11)


Avatar
Added MarioFanGamer to the submitters, since he updated the colours.
Barack Obama Sep 15, 2024, 4:35 PM
Avatar
Updated Big Boo Boss colours. The boss appears transparent through colour addition but it was originally ripped using a teal background (which can be seen in the background's windows) and thus had its colours distorted. I used the actual colours from the ROM itself (with a confirmation using an actual black background) which results in a much darker palette and also is more consistent with Big Boo Boss in ROM hacks where the transparency is disabled (they also are shared by the Boo Buddies in the Sunken Ghost Ship, btw. and thus should have the same colours).
MarioFanGamer Feb 19, 2024, 2:13 PM
Avatar
@epicgamer4757365343 That Is True, It Is Used With The Green Bubble!
ChipsLover Sep 28, 2022, 2:43 PM
Avatar
fun fact: the empty facing to the camera sprite (green version) is acully used in the game
epicgamer4757365343 Nov 9, 2021, 12:05 AM
Avatar
It's for better usability. The palettes for transparency also do not exist, at least not within vSNES. They come from screenshotting Big Boo against black background and recolouring it into the rest of its frames and thus also creating the corresponding palettes
Barack Obama Jul 24, 2021, 9:15 PM
Avatar
hit animation colors has EVERY Frame?
swagbro Jul 6, 2021, 4:13 PM
Avatar
The starman palette doesn't influence the beige palette, it's just a glitch that can occur. I even encountered a beige palette where the first colour (white) was slightly darkened. This version has its last two colours turned into white, therefore I fixed the top row beige sprites and its palette.
Barack Obama Dec 10, 2020, 8:23 PM
Avatar
This is actually the same palette which is used by the Floating Mine and the Gold Bowser Statue. You said earlier that it depends on Mario's/Luigi's palette how its colours are displayed. That's probably the reason why it has issues. I'm currently researching various things and will fix this later on.
Barack Obama Nov 29, 2020, 10:43 AM
Avatar
That's a weird top row palette, aren't the colours usually beige and pink instead of white? Does Big Boo's level change that?
P-Tux7 Nov 29, 2020, 4:32 AM
Avatar
I'll get to it once I'm done with the other enemy sheets.
Barack Obama Nov 23, 2020, 11:58 PM
Avatar
You forgot the weird frame in the enemy parade.
P-Tux7 Nov 23, 2020, 7:16 PM
You must be logged in to post comments.