Super Bomberman 5 (JPN)
Super Bomberman 5 (JPN)

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[11]
Playable Characters
Baron Bombano

Bomber Woof (with Parts)

Bomber Woof (with Recolours)

Bomberman

Dave Bomber

Gary Bomber

Iron Mask Bomber

Louies

Muscle Bomber

Pirate Bomber

Plunder Bomber

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[3]
Enemies & Bosses
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[15]
Story Mode Stages
Bomber Woof Boss Arena

Dave Bomber Boss Arena

Zone 1-01

Zone 1-02

Zone 1-03

Zone 1-04

Zone 1-06

Zone 1-12

Zone 1-13

Zone 2-08

Zone 2-10

Zone 2-12

Zone 3-04

Zone 3-08

Zone 3-11

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[13]
Battle Stages
Battle Stage 01

Battle Stage 02

Battle Stage 03

Battle Stage 04

Battle Stage 05

Battle Stage 06

Battle Stage 07

Battle Stage 08

Battle Stage 09

Battle Stage 10

Battle Stage 11

Battle Stage 12

Battle Stage 13

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[4]
Miscellaneous
Comments (11)

So, is anyone wirking on getting the rest of the sprites ripped?

@SteamyJ I'm sorry. I will probably not rip this game anymore(at least for now).

Nice work Alefy! Any chance you'd consider ripping the other bad bombers from this game?

I would recomend to rename the "Backgrounds" section to "Battle Stages", like in the other Bomberman games.
Edit: Thanks!
Edit: Thanks!

I kinda wish the Mario Party games that were made by Hudson Soft had the "BY HUDDASUN!!!" sound effect when you bootup the game.

Also, Caped Bomberman is actually being called "Baron Bombano". Most of the player sheets also miss a lot of frames (like Plunders standing on a edge and most of Pirates sprites like throwing and punching).
Link for Bombanos name:
http://bomberman.wikia.com/wiki/Baron_Bombano
Link for Bombanos name:
http://bomberman.wikia.com/wiki/Baron_Bombano

His name is actually Plunder Bomber. The sheet uploaded under that name is more complete in terms of animations too; in honesty I'm not sure why one would bother to duplicate the sheet for palettes instead of just providing the palettes at the bottom.

Looks it, wouldn't be surprised if more enemy Bombers are just palette swaps.

Are Plunder and Ninja the same sprite?

Also, the MUSIC WITH THE MOST SAMPLES.
Even the 32KHz voice sample, the "BYE HUDDASUNN!!!" one.
Even the 32KHz voice sample, the "BYE HUDDASUNN!!!" one.

Behold, the game with the MOST DEJA VU areas...
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