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Race Drivin'


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Category SNES
Assets 8
Hits 6,825
Comments 4
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Comments (4)


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Well, at least they tried. This might not be very good game wise but it is still impressive for the SNES' hardware.
Alefy San Jul 16, 2023, 4:26 PM
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@Yawackhary This could have helped to make the game good, even the SNES can make 3D games without a special chip, but there are games that don't use a special chip and make a good 3D, like the Star Trek Starfleet Academy and Wicked 18 games (Being that the last render time is slow, but it's a golf game, not made to be frantic)
Rottytops64 Mar 6, 2022, 3:09 PM
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@Rottytops64 Yeah, it's a bad port of the arcade game. There's just so many issues with it outside of the obvious speed issue from having a tighter time limit than the arcade to input lag when the frame rate drops to parts of the track design being cut back and the presentation is all wrong... It's very possible to crash your car at the start of the game going over the first jump just because the physics are poor.

Besides the game came out in 1991 (very early into the SNES's life, one of the earliest games made in the US) and the helper chips such as the SuperFX and especially the SA1 that would have helped just weren't there yet. So its pretty much more or less what the SNES can do at the time.

The Genesis version is better but that also has problems being unfinished. So yeah, the arcade version is the best but the Game Boy version isn't too bad for the hardware though (done by the same people as Star Fox).
Yawackhary Mar 5, 2022, 9:57 PM
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This game is unplayable due to low FPS, this game renders the entire screen and it only shows a part and doesn't use SNES CPU functions that would help to improve this, and I prefer the Arcade version anyway
Rottytops64 Mar 5, 2022, 8:43 PM
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