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Mega Man 7 (Prototype)


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Category SNES
Assets 11
Hits 37,640
Comments 4
Tags (13): arrow_right
Alternative Names (4): arrow_right
Mega Man VII, Rockman 7: Destiny's Greatest Battle! (Japanese), Rockman 7: Showdown of Destiny! (Japanese), Rockman 7: Shukumei no Taiketsu! (Japanese)

Comments (4)


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@SpritZ:

- The Opening Stage is very different in the Prototype.
- You can only access Spring Man's, Burst Man's, Shade Man's, and Turbo Man's Stages through a code.
- The Prototype Version has some sounds that aren't used in the Final Version.
- The robot dinosaur in Slash Man's Stage is partially implemented in the Prototype version. (His arms haven't been added. And after he chases you, he just stands and does nothing else.)
- The speech box in the Opening Stage is completely different. (I'm almost halfway done ripping it right now)
- The Mini Boss in Shade Man's Stage is completely different.
- The Prototype version runs a lot smoother than the Final version.

You can read more about the Mega Man 7 Sample Prototype from this page on The Cutting Room Floor. It also shows you the codes to access Spring Man's, Burst Man's, Shade Man's, and Turbo Man's Stages, and other differences I didn't mention here.
DogToon64 Staff Feb 5, 2021, 8:36 PM *
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How different, though?
SpritZ Feb 5, 2021, 7:49 PM
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It is different from the final version. So I believe it should be in it's own game.
DogToon64 Staff Nov 18, 2020, 4:10 PM
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I think these sheets should be moved to an "Unused" section of Mega Man 7. Should it really be its own game?
striker212 Nov 18, 2020, 3:22 PM
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