Agahnim
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Asset Info favorite | |
---|---|
Name | Agahnim |
Category | SNES |
Game | The Legend of Zelda: A Link to the Past |
Section | Bosses |
Submitted | A long, long time ago |
Uploaded By | TomGuycott |
Additional Credits | Barack Obama, BruceJuice |
Size | 120.34 KB (1032x1216) |
Format | PNG (image/png) |
Hits | 38,691 |
Animated GIFs (0)
Comments (10)

Added the separated vanish sfx for the maiden + tiles & palettes.

Added the maiden animations from the intro, more frames in general and erased Zelda / maiden from Agahnim's tiles (they're separate now).

Full rerip.

I honestly had to squint to see it that way. shrug

@Void I'm shocked at how easily that cleans up the sprite. I think removing the gem also has a hand in that.
@Faizal That's what I imagined him as forever.
@Faizal That's what I imagined him as forever.


he generally looks like porky minch
still credits to the artist

Really to go with the artwork, they should have gone with Ganon's palette, since that seems to kinda be the point with the artwork.

I saw this as Picky Minch at first, until realizing that isn't the case at all. Why he's green, I have no explanation for.
I mean, even a simple palette swap would fix it:
I mean, even a simple palette swap would fix it:


I'd have loved to see him playable in Hyrule Warriors, what a missed opportunity.

This sheet misses several frames from the 2nd fight, like his transformation into a shadow ball, his defeated pose, Ganon's spirit and the bat.
Edit: Ah, TomGuycott added it. Nice =)
Edit: Ah, TomGuycott added it. Nice =)
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