Final Fantasy Mystic Quest / Mystic Quest Legend
Final Fantasy Mystic Quest / Mystic Quest Legend

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[1]
Characters
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Enemies & Bosses
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Map Backgrounds
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[2]
Tilesets
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[7]
Miscellaneous
Comments (7)

I would say so. The transformation effects were done in hardware anyway and look different everytime someone tries to capture them.

Seems like we can nuke the Dark King transformations now, no?

@Alefy San it is a proper Final Fantasy spinoff game. It was always developed as a "Final Fantasy" game, although it WAS done by the same team that did SaGa 3 AKA Final Fantasy Legend III on the GB. It was created mainly as a "beginner RPG" primarily intended for North American players, however it still released in Japan (retitled "Final Fantasy USA: Mystic Quest") and Europe (retitled as "Mystic Quest Legend") as well.
Oh yeah, also THIS was the first Final Fantasy game that released in Europe, NOT FFVII.
Oh yeah, also THIS was the first Final Fantasy game that released in Europe, NOT FFVII.

Wait, what!? Did Final Fantasy have a spin-off game on the Super Nintendo!? Or was this just a name rebrand(like Yoshi's Island becoming Super Mario World 2)?

Huh, I re-ripped the enemies and bosses earlier just for fun, and now I see folks sharing the sentiment that the whole game oughta be re-ripped. Maybe I oughta re-rip more then?

Agreed, I can see incomplete character sheets, cut off battle backgrounds and a lot of SNES hardware effects which are not supposed to be ripped since they look different every time you try to capture them.

Wow, this game needs some massive rerips.
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