Final Fantasy 6
Final Fantasy 6

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[15]
Playable Characters
Celes Chere

Cyan Garamonde

Edgar Roni Figaro

Gau

Gogo

Locke Cole

Mog

Relm Arrowny

Sabin Rene Figaro

Setzer Gabbiani

Shadow

Strago Magus

Terra Branford

Terra Branford (Esper)

Umaro

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[11]
Non-Playable & Guest Characters
Banon / Duncan

Espers

General Leo Cristophe

Ghost

Kappa / Imp

Kefka Palazzo

Merchant & Sentry

NPCs (Creatures)

NPCs (Female)

NPCs (Male)

Soldier / Vicks / Wedge

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[4]
Enemies & Bosses
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[55]
World of Balance Maps
Albrook (Exterior)

Albrook (Interior)

Albrook Eclipsed (Exterior)

Baren Falls

The Blackjack

Chocobo Stable

Crazy Old Man's House

Crescent Mountain

Doma Castle (Exterior)

Doma Castle (Interior)

Dragon's Neck Cabin

Espers' Gathering Place

Esperville

Figaro Castle

Floating Continent

Imperial Base

Imperial Camp

Imperial Castle (Exterior)

Imperial Castle (Interior)

Jidoor

Kohlingen

Lete River

Magitek Research Facility

Maranda

Mobliz

Mt. Kolts (Exterior)

Mt. Kolts (Interior)

Narshe (Exterior)

Narshe (Interior)

Narshe Caves

Narshe Cliffs

Narshe Mines

Nikeah (Exterior)

Nikeah (Interior)

Opera House

Phantom Forest

Phantom Train (Exterior)

Phantom Train (Interior)

Phantom Train Station

Returner Hideout

Sabin's House

Sealed Gate

Serpent Trench

South Figaro (Exterior)

South Figaro (Interior)

Thamasa (Burning House)

Thamasa (Exterior)

Thamasa (Interior)

Tzen (Exterior)

Tzen (Interior)

Vector (Exterior)

Vector Ruins (Exterior)

The Veldt Riverside

Zozo (Exterior)

Zozo (Interior)

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[29]
World of Ruin Maps
Albrook (Exterior)

Ancient Castle (Exterior)

Ancient Castle (Interior)

Ancient Cave

Cave on the Veldt

Chocobo's Cabin

Crazy Old Man's House

Cyan's Soul

Daryl's Tomb

Dragon's Neck Colloseum

Duncan's Hideout

Ebot's Rock

The Falcon

Fanatic's Tower

Inside Zone Eater

Kefka's Tower (1st Party Path)

Kefka's Tower (2nd Party Path)

Kefka's Tower (3rd Party Path)

Kefka's Tower (Exterior)

Kefka's Tower (Final Area)

Kohlingen (Exterior)

Mobliz (Exterior)

Mobliz (Interior)

Owzer's House

Solitary Island

South Figaro (Exterior)

Thamasa (Exterior)

Tzen

Yeti's Cave

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[2]
Tilesets
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[14]
Special Effects
Cutscene Effects

Dance Effects

Enemy Skills Effects

Esper Effects

Item Effects

Lores

Magitek Effects

Skeans

Slots Effects

Spell Effects 1

Spell Effects 2

Status Effects

Weapons

Weapons Effects

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[9]
Cutscenes
Apocalypse Cutscene

Clouds (Ending)

Ending Cutscene

Land (Ending)

Ocean 1 (Ending)

Ocean 2 (Ending)

Opening Cutscene

Shadow's Dreams

Vector Cutscene

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[7]
Miscellaneous
Comments (14)

@Barack Obama What a surprise! Incredible work. This is one of my favorite games ever, so I'm pretty excited for new rips. :P

Did my rips for this game with FF6Tools, which has problems with black backgrounds and transparency. Since others also used this tool for their rips, some errors occured and this is why certain tiles have holes in them which should be black. The following tilesets are affected (as far as I can see):
- Cliffs, Fanatic's Tower, Imperial Camp, Kefka's Tower, Magitek Research Facility, Overworld (bottom), Phantom Train & Forest, Zozo.
At one point, these need rerips. It also means for me, that I need to play this game to make layer rips for maps like the exterior of Zozo.
Edit: Found the solution. Go to Map Tilesets and on the right side, you can select "export tilemap". Daemoth probably just made screenshots and therefore got these errors on his sheets.
@AerospaceCoot35: Should be in customs.
@MotheringQueen1: They are not ripped yet.
- Cliffs, Fanatic's Tower, Imperial Camp, Kefka's Tower, Magitek Research Facility, Overworld (bottom), Phantom Train & Forest, Zozo.
At one point, these need rerips. It also means for me, that I need to play this game to make layer rips for maps like the exterior of Zozo.
Edit: Found the solution. Go to Map Tilesets and on the right side, you can select "export tilemap". Daemoth probably just made screenshots and therefore got these errors on his sheets.
@AerospaceCoot35: Should be in customs.
@MotheringQueen1: They are not ripped yet.

Hey guys, I tried to recreate the floating sprites the characters were gonna have before getting out of the game altogether (They are only in the Pixel Remaster and have been heavily modified for that version). I used the Ultimania Archive I-VI Vol. 1 as it features those sprites in it. I want to upload the sprites onto the site but I am not sure where? Should I put them here or should I put them in FFVI Customs?

where's the White and Blue magic cast animations?

@grass8888: Seems to be in the lower-right section of the NPCs (Creatures) sheet.

i can't find the magicite sprite did it not got ripped?

Mt. Koltz is missing large chunks and the background. The Phantom Train is also missing its background.

^^ Added the smoke from that scene in Cutscene Effects. We are also missing the boats backgrounds i think.( When going to thamasa with Leo and when Cyan, Gau and Sabin goes back to Narshe)

You are amazing. I think that just leaves... Kefka's smoke effect when he transforms from Gestahl? Is that it? Do we really have everything but that ripped?

Oh, you're right! I added them.

Yeah, the cutscene after the Floating Continent.

Apocalypse?

We still need the Apocalypse cutscene from the end of the WOB.
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Can you delete the faulty tilesets? I just did a full rerip, everything should be fine now.