Dragon Ball Z: Legend of the Super Saiyan (JPN)
Dragon Ball Z: Legend of the Super Saiyan (JPN)

arrow_drop_down
[8]
Playable Characters
arrow_drop_down
[16]
Enemies & Bosses
Appule, Ramon, & Orlen

Banan, Grep, & Beach

Burter

Captain Ginyu

Cui, Gorin, & Strob

Dodoria, Gorman, & Aprico

Frieza (1)

Frieza (2)

Frieza (3)

Frieza (Final Form)

Guldo

Jeice

King Kai

Recoome

Saibaman

Zarbon, Aboga, & Mandarin

arrow_drop_down
[2]
Assist Characters
arrow_drop_down
[3]
Miscellaneous
Comments (9)

Hello there! I have used som of these sprites in a fangame im working on... https://rauldiaz.itch.io/dragon-ball-z-fangame I hope you like it.

RIP Akira

Ah, Hip Strain Simulator brings me back.

Huh, I just noticed we don't have the overworld sprites.

The Island in the game's icon is shaped like Africa and South America.

According to TCRF, there is actually an unused debug mode in this game that allows you to view all characters' sprites, but you have to edit part of the game's coding to get it to show up.

^ Exactly what I was gonna say.

The character sheets still need the original sprite for the strong headbutt, since the animation on the sheet is just 1 frame which gets resized. Since it's mode 7, the best option would be vSNES.

Seeing more rips from this game oddly satisfies me..
You must be logged in to post comments.