Sonic the Hedgehog 3
Sonic the Hedgehog 3

Game Info arrow_drop_down favorite | |
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Category | Sega Genesis / 32X |
Assets | 198 |
Hits | 2,776,856 |
Comments | 152 |
Tags (9): arrow_right | |
Alternative Names (1):
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Sonic 3
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[3]
Playable Characters
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[13]
Enemies & Sub-Bosses
Badniks (Angel Island Zone)

Badniks (Carnival Night Zone)

Badniks (Hydrocity Zone)

Badniks (Ice Cap Zone)

Badniks (Launch Base Zone)

Badniks (Marble Garden Zone)

Big Icedus/Iceball

Big Shaker/Dr. Robotnik's Whirlpool Machine

Bowling Spin/Self D-Struct Machine

Fire Breath/Dr. Robotnik's Flame Craft

Knuckles the Echidna (NPC)

Tunnelbot

Twin Hammer/Swing'm Spikez

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[9]
Bosses
Ball Shooter / Egg Cannon

Beam Rocket/Egg Rocket

Big Arm

Dr. Robotnik / Eggman

Drill Mobile/Egg Drillster Mk. II

Flame Mobile/Egg Scorcher Mk. III

Freezer Mobile/Egg Froster

Graviton Mobile/Egg Gravitron

Screw Mobile/Egg Vortex

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[61]
Stages
Angel Island Zone Act 1 (Burning, Dry)

Angel Island Zone Act 1 (Burning, Underwater)

Angel Island Zone Act 1 (Green, Dry)

Angel Island Zone Act 1 (Green, Underwater)

Angel Island Zone Act 2 (Dry, 1/3)

Angel Island Zone Act 2 (Dry, 2/3)

Angel Island Zone Act 2 (Dry, 3/3)

Angel Island Zone Act 2 (Underwater, 1/3)

Angel Island Zone Act 2 (Underwater, 2/3)

Angel Island Zone Act 2 (Underwater, 3/3)

Carnival Night Zone Act 1 (1/3)

Carnival Night Zone Act 1 (2/3)

Carnival Night Zone Act 1 (3/3)

Carnival Night Zone Act 2 (Bright, 1/3)

Carnival Night Zone Act 2 (Bright, 2/3)

Carnival Night Zone Act 2 (Bright, 3/3)

Carnival Night Zone Act 2 (Dark, 1/3)

Carnival Night Zone Act 2 (Dark, 2/3)

Carnival Night Zone Act 2 (Dark, 3/3)

Carnival Night Zone Act 2 (Flash, 1/3)

Carnival Night Zone Act 2 (Flash, 2/3)

Carnival Night Zone Act 2 (Flash, 3/3)

Carnival Night Zone Act 2 (Underwater, 1/3)

Carnival Night Zone Act 2 (Underwater, 2/3)

Carnival Night Zone Act 2 (Underwater, 3/3)

Hydrocity Zone Act 1 (Dry, 1/3)

Hydrocity Zone Act 1 (Dry, 2/3)

Hydrocity Zone Act 1 (Dry, 3/3)

Hydrocity Zone Act 1 (Underwater, 1/3)

Hydrocity Zone Act 1 (Underwater, 2/3)

Hydrocity Zone Act 1 (Underwater, 3/3)

Hydrocity Zone Act 2 (Dry, 1/3)

Hydrocity Zone Act 2 (Dry, 2/3)

Hydrocity Zone Act 2 (Dry, 3/3)

Hydrocity Zone Act 2 (Underwater, 1/3)

Hydrocity Zone Act 2 (Underwater, 2/3)

Hydrocity Zone Act 2 (Underwater, 3/3)

Ice Cap Zone Act 1 (Main Area)

Ice Cap Zone Act 1 (Snowboarding Area)

Ice Cap Zone Act 2 (Dry; 1/3)

Ice Cap Zone Act 2 (Dry; 2/3)

Ice Cap Zone Act 2 (Dry; 3/3)

Ice Cap Zone Act 2 (Underwater; 1/3)

Ice Cap Zone Act 2 (Underwater; 2/3)

Ice Cap Zone Act 2 (Underwater; 3/3)

Launch Base Zone Act 1 (1/3)

Launch Base Zone Act 1 (2/3)

Launch Base Zone Act 1 (3/3)

Launch Base Zone Act 1 (Buildings)

Launch Base Zone Act 2 (Death Egg Underside)

Launch Base Zone Act 2 (Dry, 1/3)

Launch Base Zone Act 2 (Dry, 2/3)

Launch Base Zone Act 2 (Dry, 3/3)

Launch Base Zone Act 2 (Underwater, 1/3)

Launch Base Zone Act 2 (Underwater, 2/3)

Launch Base Zone Act 2 (Underwater, 3/3)

Marble Garden Zone Act 1 (1/2)

Marble Garden Zone Act 1 (2/2)

Marble Garden Zone Act 2 Foreground (1/3)

Marble Garden Zone Act 2 Foreground (2/3)

Marble Garden Zone Act 2 Foreground (3/3)

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[35]
Backgrounds
Angel Island Zone (General, Dry)

Angel Island Zone (General, Underwater)

Angel Island Zone (Intro Cutscene)

Angel Island Zone Act 1 (Green, Dry)

Angel Island Zone Act 1 (Green, Underwater)

Angel Island Zone Act 2 (Bomber & Boss)

Carnival Night Zone (General)

Carnival Night Zone Act 1 (Mini-Boss)

Carnival Night Zone Act 2 (Dark)

Carnival Night Zone Act 2 (Underwater)

Hydrocity Zone Act 1 (Dry)

Hydrocity Zone Act 1 (Underwater)

Hydrocity Zone Act 2 (Dry)

Hydrocity Zone Act 2 (Underwater)

Ice Cap Zone (General, Day)

Ice Cap Zone (General, Night)

Ice Cap Zone (General, Sunrise 1/8)

Ice Cap Zone (General, Sunrise 2/8)

Ice Cap Zone (General, Sunrise 3/8)

Ice Cap Zone (General, Sunrise 4/8)

Ice Cap Zone (General, Sunrise 5/8)

Ice Cap Zone (General, Sunrise 6/8)

Ice Cap Zone (General, Sunrise 7/8)

Ice Cap Zone (General, Sunrise 8/8)

Ice Cap Zone (Snowboarding Section)

Ice Cap Zone Act 1 (Caverns)

Ice Cap Zone Act 2 (Caverns, Dry)

Ice Cap Zone Act 2 (Caverns, Underwater)

Launch Base Zone Act 1

Launch Base Zone Act 2 (Dry)

Launch Base Zone Act 2 (Final Boss)

Launch Base Zone Act 2 (Underwater)

Marble Garden Zone Act 1

Marble Garden Zone Act 2

Marble Garden Zone Act 2 (Collapsing Areas)

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[20]
Tilesets
Angel Island Zone (Intro)

Angel Island Zone Act 1 (Dry)

Angel Island Zone Act 1 (Underwater)

Angel Island Zone Act 2 (Dry)

Angel Island Zone Act 2 (Underwater)

Carnival Night Zone

Carnival Night Zone (Dark)

Carnival Night Zone (Flash)

Carnival Night Zone (Underwater)

Hydrocity Zone Act 1 (Dry)

Hydrocity Zone Act 1 (Underwater)

Hydrocity Zone Act 2 (Dry)

Hydrocity Zone Act 2 (Underwater)

Ice Cap Zone Act 1

Ice Cap Zone Act 2 (Dry)

Ice Cap Zone Act 2 (Underwater)

Launch Base Zone Act 1

Launch Base Zone Act 2 (Dry)

Launch Base Zone Act 2 (Underwater)

Marble Garden Zone

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[26]
Stage Objects
Air & Countdown Bubbles

Angel Island Zone (Burning Area, Dry) Objects

Angel Island Zone (Burning Area, Underwater) Objects

Angel Island Zone Act 1 (Green Area) Objects

Bomber

Capsule

Carnival Night Zone Large Objects

Carnival Night Zone Large Objects (Dark)

Carnival Night Zone Large Objects (Flash)

Carnival Night Zone Large Objects (Underwater)

Carnival Night Zone Objects

Carnival Night Zone Objects (Dark)

Carnival Night Zone Objects (Underwater)

Goal Signs

Hydrocity Zone Objects

Hydrocity Zone Objects (Underwater)

Ice Cap Zone Objects

Ice Cap Zone Objects (Underwater)

Launch Base Zone Debris

Launch Base Zone Objects

Launch Base Zone Objects (Underwater)

Marble Garden Zone Objects

Monitors

Objects (Common)

Rings & Special Rings

Star Post

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[2]
Bonus & Special Stages
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[7]
2-Player Competition
Azure Lake

Balloon Park

Chrome Gadget

Desert Palace

Endless Mine

Menu & Results

Objects & Characters

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[13]
Miscellaneous
Act / Stage Cleared Text & Font

Animals

Chaos Emeralds

Continue Screen

Credits

Data Select & Sound Test

Ending Cutscene

Fonts & HUD

HUD Overlay

Shields

Stage Title Cards

Title Screen & SEGA Logo

Tornado

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[9]
Unused Content
Angel Island Zone (General, Dry) Development Background

Angel Island Zone (General, Underwater) Development Background

Angel Island Zone Act 2 (Bomber & Boss) Development Background

Launch Base Zone Act 1 Background (Underwater)

Launch Base Zone Act 1 Chunks (Underwater)

Launch Base Zone Act 1 Foreground (Underwater, 1/3)

Launch Base Zone Act 1 Foreground (Underwater, 2/3)

Launch Base Zone Act 1 Foreground (Underwater, 3/3)

Launch Base Zone Act 1 Foreground (Underwater, Buildings)

Comments (152)

Nevermind, found it in the data select

Where are the stage icons that appear in the save zone select

Anybody know where the fire that sets AIZ ablaze is?
Edit: Nevermind, I found it on Flame Breath's sheet
Edit: Nevermind, I found it on Flame Breath's sheet

@Maxgammer2014 Where they belong. On the Sonic & Knuckles page.

wheres the ghosts from sandoplis

@GoodPl: You mean the ones in both of the Hydrocity Zone Objects submissions?

did you guys forget the water sprites, like the top of the physical water ingame

@PICAT hi

@esponjaresource hi buddy

the unused title cards are there, they're present in the "Menu & Results" sheet in the 2-Player Competition category

i think you guys forgot to add the unused title cards for the competition mode

@TailsDollFan1613: You can find it on the Ending Cutscene sprite sheet.

Could be the moment Knuckles knocks the Chaos Emeralds out of Super Sonic - that's the most iconic part of Sonic 3 outside of the "3 & Knuckles" additions

Hmm. I'll have to find a better screenshot then.

Yeah... the new icon is from Origins. The shadow under the tornado and the tornado's blue parts still blue, even after Sonic turned Super are all Origins exclusive changes.

The shadow under the tornado :skull:

OOOOH! New icon! Lovely!

That's what I had originally and that's why I split them up. Because of color overlap between some lines, it couldn't work as a singular sheet.
I get the bewilderment, but there really is no good way for this because there's always going to be one user every so often who comes back with "I tried changing the colors from one to another and now it looks wrong" - and I've said it before, this for Ice Cap Zone is nothing compared to what will come for something from Chaotix.
I get the bewilderment, but there really is no good way for this because there's always going to be one user every so often who comes back with "I tried changing the colors from one to another and now it looks wrong" - and I've said it before, this for Ice Cap Zone is nothing compared to what will come for something from Chaotix.

@paraemon have you thought of having just a palette look up table for all the difrent palettes instead of making an entirely difrent sheet for each palette?

Maybe all the ice cap backgrounds could be in a zip file, so still all the images, but doesn't take up a lot of space on the page
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