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Objects (Common)


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Objects (Common)
Asset Info favorite
Name Objects (Common)
Category Sega Genesis / 32X
Game Sonic the Hedgehog 3
Section Stage Objects
Submitted December 6, 2016
Uploaded By Dolphman
Additional Credits Paraemon
Size 31.12 KB (645x601)
Format PNG (image/png)
Hits 54,505
Animated GIFs (0)

Comments (27)


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@Svyat The edits are just a neat bonus that could potentially be useful. They don't really detract from the sprite sheet in any way.
Snessy the Duck Mar 20, 2018, 2:11 PM
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I don't think edits should belong to OG game sheet.
Svyat Mar 20, 2018, 10:52 AM
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...I liked them. The names, I mean. ._.

Main gripe about Fleetway's comic is that the artstyle for original characters didn't look Sonic-y at all. In fact, they typically were just plain ugly. Not helping was the fact that a very large amount of characters never reappeared at all, despite having reuse potential. And the fact that due to the non-collaborating artists, characters of the same species could look bafflingly different. At least the Archie comics handwaved how Arlo looks nothing like Mighty by saying they're a Western and Eastern Armadillo, respectively.
Doc von Schmeltwick Oct 6, 2017, 7:09 AM
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"Chirps" was only in non-game books and Fleetway comic in the 90s. In fact a lot of the names they gave the animals in those were very stupid.
Many don't like Fleetway's incarnation because they made Sonic an asshole.
Dolphman Oct 6, 2017, 7:06 AM
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Because Japanese. The American name used to be "Chirps."
Doc von Schmeltwick Oct 6, 2017, 6:47 AM
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Why did Sega name the chicken "Cucky".
game4brains Oct 6, 2017, 5:44 AM
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are the second super sparks used? because i only saw them in the 0715 beta of sonic 3,even then,keep them here!
SonicHex Dec 6, 2016, 11:41 AM history
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