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Badniks


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Badniks
Asset Info favorite
Name Badniks
Category Sega Genesis / 32X
Game Sonic the Hedgehog 2
Section Enemies & Bosses
Submitted A long, long time ago
Uploaded By Paraemon
Size 97.38 KB (1036x1240)
Format PNG (image/png)
Hits 76,752
Animated GIFs (0)

Comments (16)


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this is what is was talking about Posted Image
CaptainKyl3_1 May 17, 2023, 6:15 AM
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is it me or does shell cracker's claw look like it's flipped in the wrong way lol
CaptainKyl3_1 May 14, 2023, 8:46 AM
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"It's not that I want to kill you or anything! Baka! Shut up! Shut up!! [size=50]SHUT UP!!![/size]"
CrazySockpuppet May 18, 2021, 8:19 PM
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The september 14 crawl badniks just act like bumpers
Wolfington567 Jan 17, 2021, 1:38 PM
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I wonder what the heck the spinning pole would've been used for.
Murphmario Nov 5, 2020, 5:53 AM
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It's also in the Nick Arcade Prototype. I kept seeing it as I was compiling the Emerald Hill maps.
Paraemon Oct 30, 2020, 12:48 PM
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@Wolfington567 Try using: https://pasteboard.co
DogToon64 Staff Oct 30, 2020, 12:37 PM
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it is in the september 14 prototype if you use debug to summon it
i have a screenshot but I don"t know how to share it
Wolfington567 Oct 30, 2020, 12:33 PM
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@SonicHex Isn't the proto-Crawl the thing that's on the first line of the proto sprites after Hidden Palace section? Or is this some newly-discovered thing?
Doc von Schmeltwick Dec 8, 2019, 12:56 AM
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it seems we won't be getting the sept 14. build's crawl badnik?
SonicHex Dec 7, 2019, 11:38 PM
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Just noticed one of the colors (the second shade of green on the slicer) doesn't have a Red value that's a multiple of 32. It's red value is 35 at the moment. Gonna fix that soon.

EDIT: Odd, apparently this same error appears on Pavel's rip for the S2 remastered Badniks...
Void-the-Bat Aug 19, 2018, 5:46 PM
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@Techokami: Except The Observer has been using raw colors for his, as it is here too.

@SonicHex: Sorry. Wasn't thinking about it when fixing this.
Void-the-Bat Apr 5, 2018, 9:47 PM
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erm, why does this still not have the stegway sprites from the sonic 2 simon wai prototype?
SonicHex Apr 5, 2018, 3:20 PM
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@beanluv why did you make the colors on the sheet darker? O_o Everyone knows that Gens doesn't properly render the Genesis/Mega Drive colors. There's better interpretations, like how Sonic & Knuckles Collection does it (multiples of 34 instead of multiples of 32, gives a nicer, brighter scheme) or the way that The Observer has been generating palettes for his Sonic 3&K rips.
Techokami Apr 5, 2018, 2:53 PM
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@beanluv ikr,it needs the wai/na beta stegway sprites aswell
SonicHex Apr 3, 2017, 2:41 PM
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This sheet needs to be updated + given the Gens raw color scheme.
Void-the-Bat Feb 23, 2017, 4:36 PM
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