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Special Stage


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Special Stage
Asset Info favorite
Name Special Stage
Category Sega Genesis / 32X
Game Sonic the Hedgehog
Section Miscellaneous
Submitted A long, long time ago
Uploaded By Techokami
Additional Credits Paraemon
Size 219.26 KB (2120x2517)
Format PNG (image/png)
Hits 61,878
Animated GIFs (0)

Comments (19)


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@Lunar994 They fixed the bounding box (I can't remember the right terminology) of the first non-rotated block sprites, they were missing before.
Greenknight9000 Aug 5, 2025, 2:53 PM
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@Greenknight9000 What changed?
Lunar994 Jul 31, 2025, 1:22 PM
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YEAAHH! Glad this sheet got an update!
Greenknight9000 Jul 23, 2025, 9:25 AM
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@Danny Jarquin I like them too
Raido Feb 4, 2025, 1:31 PM
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am i the only one who likes these special stages?
Danny Jarquin Dec 11, 2024, 6:41 PM
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can someone make some sort of tutorial on how to make this background animate properly? because i dont have a clue as to how it was animated
CreeperJaxon Aug 25, 2023, 11:47 PM
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Are those fish and birds pre-rendered?
SavantSusi May 26, 2023, 12:01 AM
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@Greenknight9000 i think its because they too lazy to make it change pallete in their blinking
amogussus69 Apr 25, 2023, 1:23 PM
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I do wonder why the Pink and Green Emeralds had a unique flash sprite. Maybe they were seen as the more significant or special ones?
Greenknight9000 Feb 20, 2023, 12:00 PM
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@thelonelysoul12345: It could be a reference to M.C. Esher's Sky & Water. Why? I have no idea...
QuadFactor Dec 22, 2022, 11:55 PM
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They're part of the background
not sure what the point of adding them was in devoplment tho
thelonelysoul12345 Dec 22, 2022, 11:20 PM
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Also why there are fish and bird
ilovescratchcie Oct 13, 2021, 9:01 AM
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That means he is taking a dive
ilovescratchcie Oct 13, 2021, 9:00 AM
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@dogefan91
Simple answer: Memory limitations
MattVGResource154 Mar 24, 2021, 6:54 AM
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Is Sonic rolling in this stage, or jumping?

He spins, for he does not know.
Paraemon Feb 28, 2021, 1:51 PM
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@dogefan91 it's because the Genesis in its stock configuration doesn't have hardware graphic rotations like the SNES does with Mode 7, therefore they had to include all the possible rotations needed to render the stage.
(I say "stock configuration" because the Sega/Mega CD add-on does, in fact, provide this hardware rotation support, as does the 32X)
Techokami Jan 5, 2021, 10:41 PM
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Gotta collect those 10 chaos emeralds!
MDTravis Jun 18, 2019, 3:17 AM
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@dogefan Well, 15. But yeah, that's still a fairly large disconnect. It all has to do with SPEED.
Doc von Schmeltwick May 9, 2018, 10:39 PM
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its weird: SEGA will make 30 frames for turning blocks in the special stage that we rarely see and leave sonic with a 5 frame jump animation.
dogefan91 May 9, 2018, 10:32 PM
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