Vector
(Current scale is below 100% - zoom in to view full detail.)


Asset Info favorite | |
---|---|
Name | Vector |
Category | Sega Genesis / 32X |
Game | Sonic Classic Heroes (Hack) |
Section | Team Chaotix |
Submitted | October 16, 2017 |
Uploaded By | MisterMike |
Size | 83.62 KB (843x420) |
Format | PNG (image/png) |
Hits | 28,119 |
Animated GIFs (0)
Comments (16)

is this what they found in the computer room? (in Ithaca, of course)

Before anybody asks, the computer room is in Ithaca.

@SonicStorm478 Oh damn, you're right! I'll be sure to fix that. EDIT: Fixed.

Uh, is it just me, or are his Sonic 1 All Chaos Emeralds ending sprites missing? (The ones where he's holding them with them flashing in his hands, and looks up to see them vanish and change Green Hill.)

Last I checked the tunnels were the same size as Sonic's rolled-up form, but if they aren't, pardon me for not memorizing every single tile in that game.

@Doc von Schmeltwick What are you talking about? Nothing has changed with the tunner nor Vector.

It appears to have a thicker "outline" area for his spines and stuff to get through.

@Doc von Schmeltwick What? No, the tunnel is the same size as it's always been. Are you being real right now?

OK, so they expanded the tunnel slightly through customized borders, it looks like?

@Doc von Schmeltwick He uses his normal rolling sprites. If you want to see this in action, go here and skip to around 7:40 to see Vector enter a tunnel. ==> https://www.youtube.com/watch?v=cKw1zTI9mcA

How does he look in that situation? Literally none of these sprites ar small enough to fit other than those "far away" ones.

@Doc von Schmeltwick No, by entering the tunnels like every other character.

How though? By traveling through walls?

@Doc von Schmeltwick He can fit just fine.

So is he too big to travel through tunnels? There were those unused sprites from the real KC....
You must be logged in to post comments.
also that damage face lmao, he really just said "D:"