Super Sonic (Sonic 3)
(Current scale is below 100% - zoom in to view full detail.)


Asset Info favorite | |
---|---|
Name | Super Sonic (Sonic 3) |
Category | Sega Genesis / 32X |
Game | Sonic 3 Complete (Hack) |
Section | Playable Characters |
Submitted | July 21, 2021 |
Uploaded By | Siswa Bros. |
Additional Credits | Mrfreeze905, Paraemon, someguyonline |
Size | 128.70 KB (672x2186) |
Format | PNG (image/png) |
Hits | 21,472 |
Animated GIFs (0)
Comments (18)

if i'm correct, half of these sprites were reused in Origins

Turns out I still have the old version saved. To be honest, it has some pretty decent customs. If anyone wants it, here ya go


I think I recommended Siswa upload them as customs but that doesn't seem to have happened?

Does anyone happen to have the old sheet? The new one's nicer, but the old one has some neat edits.

[Just leave this with me and leave it at that. I have an idea to resolve what's been addressed, allow me the time to work on it and get out of IRL limbo to finalise it.]

@Mrfreeze905 @Siswa Bros. @someguyonline Isn't this sheet repetitive by being here in the first place? First, the Super sprites for Sonic 3 Sonic are already in the Sonic 3 Sonic sprite rip. They're just blue so whoever uses them can recolor them themself. Second, the Super transformation and underwater palettes are also in that same sheet (look to the right), as well as the Sonic 1 Sonic and Sonic 2 Sonic rips (look to the bottom for both). Third, posting all of the sprites three times over just for the palette feels weird for a sheet like this. I guess that in specific is chosen by whoever rips the sheet, but soon enough you're gonna be adding way too many repeated sprites all for a palette change, especially if -- in Super Sonic's case -- he changes palettes WITHIN a palette.
On a side-note, there's something bothering me about a few sprites in this sheet. Why are there more and less sprites than the other rips? The Spin Dash has extra frames (both for charging it and rolling), there's Drop Dash sprites, there's no diagonal Super Peel-Out sprites, and possibly more I'm missing. Are you guys sure those sprites are in the game, or did you add them yourselves?
Palette comparison:

Sheet comparison:




On a side-note, there's something bothering me about a few sprites in this sheet. Why are there more and less sprites than the other rips? The Spin Dash has extra frames (both for charging it and rolling), there's Drop Dash sprites, there's no diagonal Super Peel-Out sprites, and possibly more I'm missing. Are you guys sure those sprites are in the game, or did you add them yourselves?
Palette comparison:

Sheet comparison:






@Παρατηρητής I personally without acting on behalf of @Siswa Bros. and @someguyonline really mind if this sheet is removed
If you want to make an underwater palette you can create a new sheet
And hey @Siswa Bros. why don't you give me credit in the picture of the sheet
If you want to make an underwater palette you can create a new sheet
And hey @Siswa Bros. why don't you give me credit in the picture of the sheet

@Mrfreeze905
Okay. To clear it up, I didn't mean that the whole colour palette was the same between both games. I meant that the colour scheme was the same, as in the values for the used for the colors. Sorry for the misunderstanding.
Okay. To clear it up, I didn't mean that the whole colour palette was the same between both games. I meant that the colour scheme was the same, as in the values for the used for the colors. Sorry for the misunderstanding.

To a certain extent, SGO is correct about the same palette being shared between the original game and Sonic 3 Complete. However (and to my personal chagrin), there are differences when it comes to the underwater palettes for Super Sonic (and Hyper Sonic, for that matter), which are spuriously absent.
If Siswa is fine with it, I'd like to clean this sheet up so it's more streamlined. I'll PM them more details in that regard.
If Siswa is fine with it, I'd like to clean this sheet up so it's more streamlined. I'll PM them more details in that regard.

@Siswa Bros. @Dolphman Please explain this to @someguyonline

@Mrfreeeze905
Sonic 3 Complete and O.G Sonic 3 use the same palette.
Sonic 3 Complete and O.G Sonic 3 use the same palette.

@someguyonline Think twice before revising this,The color palette you're talking about is the Original Sonic 3 Color palette
While what was used before was the game Sonic 3 Complete (true)
While what was used before was the game Sonic 3 Complete (true)

Ok all fixed now.

Thanks!
Wait..... Crap, missed a few
Wait..... Crap, missed a few

@someguyonline I don't mind and gladly accept it

I've noticed this sheet uses two different colour schemes.
Most of the sheet uses 34>68>102>136>170>204>238 instead the rendered scheme 36>72>108>144>180>216>252 as well as the door snowboard using the raw scheme 32>64>96>128>160>192>224.
Hope you don't mind if I make a revision.
Most of the sheet uses 34>68>102>136>170>204>238 instead the rendered scheme 36>72>108>144>180>216>252 as well as the door snowboard using the raw scheme 32>64>96>128>160>192>224.
Hope you don't mind if I make a revision.

@Dolphman strange is it?

One thing I don't like about S3C's Super Sonic is how the front and back views have those "bunny ears"
You must be logged in to post comments.