Miscellaneous
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Asset Info favorite | |
---|---|
Name | Miscellaneous |
Category | PC / Computer |
Game | Wolfenstein II: The New Colossus |
Section | Wolfstone 3D |
Submitted | November 30, 2020 |
Uploaded By | Dunkelschwamm |
Size | 29.12 KB (350x496) |
Format | PNG (image/png) |
Hits | 3,284 |
Animated GIFs (0)
Comments (7)

Like this?

@SiFi270 it'd look a lot more crunchy if shrunk down further, which it would need to be to prevent the fiend from totally towering over the player.

I tried converting one of its sprites from QCDE and it doesn't look so bad:


@Dunkelschwamm Haha, wow. All because of palette limitations on the Fiend from Quake.

@Dolphman last year I managed to ask the guy behind Wolfstone 3D some questions, including what the deal with the shark is: https://twitter.com/AydinAfzoud/status/1159077534010662912

That's a much more creative change than the ones in the PS4/XBLA ports. love the crudely drawn shark. XD
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* Klasse Spielzeug is...
Klasse Spielzeug ("Great Toy") is the in-universe toy company behind Elite Hans action figures.
* Programming: Ülle Rosenswieg
Olle Rosenquist is credited as the senior gameplay engineer for TNC
* Creative Director: Jensch Machtis
Jens Matthies is credited as the creative director for TNC
* Artist: Aidin Auschzod
Aydin Afzoud is credited as the game designer for TNC
* Company: Maschinenspiele (Company: Machine Games)
Machine Games is the studio responsible for developing Wolfenstein: The New Colossus
* Room Artist: Kriztian Grawürst
Christian Grawert is credited as the senior level designer for TNC
* with Composer: Kriegstoffer Larzhoff
Christoffer Larsson is credited as a sound designer for TNC and composer of "Marschieren für Milchshake: Sonate in G-Dur" (Marching for Milkshake: Sonata in G Major)