Cuphead: Don't Deal With the Devil!
Cuphead: Don't Deal With the Devil!

Game Info arrow_drop_down favorite | |
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Category | PC / Computer |
Assets | 248 |
Hits | 1,127,753 |
Comments | 543 |
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[8]
Playable Characters
Cuphead
folder_zip

Cuphead (Airplane)
folder_zip

Cuphead (Overworld)

Ms. Chalice
folder_zip

Ms. Chalice (Airplane)
folder_zip

Mugman
folder_zip

Mugman (Airplane)
folder_zip

Mugman (Overworld)

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[6]
Non-Playable Characters
Boatman
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Elder Kettle

King Dice (Die House)

Legendary Chalice

Overworld NPCs
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Porkrind

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[18]
Enemies
Barrel

Blue Bat
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Bombshell Barry

Firemarcher

Forest Follies Enemies
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Funfair Fever Enemies
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Funhouse Frazzle Enemies
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Horace Radiche

Horace Radiche
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Inky the Squid

Perilous Piers Enemies
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Pretzel

Rugged Ridge Enemies
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Scar the Shark

Sea Dog

Seahorse
folder_zip

Trampoline

Woodpecker

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[16]
Minibosses
Chips Bettigan
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Hopus Pocus
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Hot Dog

Kernel Von Pop
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Lord Gob Packer

Mangosteen
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Mr. Chimes
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Mr. Wheezy
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Muffsky Chernikov
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Phear Lap
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Pip and Dot
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Pirouletta
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Sargent Gumbo
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Security Bee
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Sir Waffington III
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Tipsy Troop (Rumulus, Ol' Ethan & Ginette)
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[36]
Bosses
Angel & Devil
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Baroness Von Bon Bon
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Beppi the Clown
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The Bishop
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Blind Specter
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Cagney Carnation
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Cala Maria
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Captain Brineybeard
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Chauncey Chantenay

Chef Saltbaker (Phase 1)
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Chef Saltbaker (Phases 2-4)
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Conductor
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The Devil (Phase 1-2)
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The Devil (Phase 3-4)
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Djimmi The Great
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Dr. Kahl
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Esther Winchester
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Glumstone the Giant
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Goopy Le Grande
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Grim Matchstick
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The Head of the Train
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Hilda Berg
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The Howling Aces
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King Dice
folder_zip

The Knight
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The Lollipop Ghouls
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The Moonshine Mob
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Mortimer Freeze
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Ollie Bulb
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The Pawns
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Ribby and Croaks
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Rumor Honeybottoms
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Sal Spudder

Sally Stageplay
folder_zip

Wally Warbles
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Werner Werman
folder_zip

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[11]
Weapons
Airplane Weapons (Cuphead & Mugman)

Airplane Weapons (Ms. Chalice)
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Charge Shot
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Chaser
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Converge
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Crackshot
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Lobber

Peashooter

Roundabout

Spread

Twist-up
folder_zip

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[5]
Run 'N' Gun Levels
Funfair Fever
folder_zip

Funhouse Frazzle
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Perilous Piers
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Recipe for Ms. Chalice
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Tutorials
folder_zip

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[21]
Boss Stages
All Bets Are Off
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Aviary Action
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Bootlegger Boogie
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Botanic Panic

Clip Joint Calamity

Die House

Doggone Dogfight
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Fiery Frolic
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Floral Fury

Gnome Way Out
folder_zip

High-Noon Hoopla
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The King's Castle
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The King's Leap I
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The King's Leap III
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Murine Corps
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One Hell of a Dream
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Pyramid Peril
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Railroad Wrath
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Ruse of an Ooze

Shootin n' Lootin
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Snow Cult Scuffle
folder_zip

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[38]
Overworld
Arcade Tent

Bakery

Boat

Bootlegger Boogie

Botanic Panic

Carnival Kerfuffle

Cart

Clip Joint Calamity

Die House

Doggone Dogfight

Dramatic Fanatic

Fiery Frolic

Flags

Floral Fury

Gnome Way Out

High Seas Hi-Jinx

High-Noon Hoopla

Home Sweet Home

Honeycomb Herald

Inkwell Hell
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Inkwell Isle I
folder_zip

Inkwell Isle II
folder_zip

Inkwell Isle III
folder_zip

Inkwell Isle IV
folder_zip

Junkyard Jive

Mausoleum

Murine Corps

Player Dust (Overworld)

Porkrind's Shop

Porkrind's Shop (Inkwell Isle IV)

Pyramid Peril

Railroad Wrath

Ruse of an Ooze

Shmup Tutorial

Shootin n' Lootin

Snow Cult Scuffle

Sugarland Shimmy

Threatenin' Zeppelin

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[18]
Story Book
Page 01 (Intro)
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Page 01-02
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Page 02-03
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Page 03-04
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Page 04-05
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Page 05-06
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Page 06-07
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Page 07-08
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Page 08-09
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Page 09-10
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Page 10-11
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Page 12-13
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Page 13-14
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Page 14-15
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Page 15-16
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Page 16-17
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Page 17-18
folder_zip

Page 18-End (Outro)
folder_zip

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[11]
Cutscenes
Bad Ending
folder_zip

Defeat World 1 (Animated)
folder_zip

Defeat World 2 (Animated)
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The Devil Cinematic

The Devil Cinematic (Animated)
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Don't Have All The Soul Contracts (Animated)
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The Epilogue (DLC)

Have All The Soul Contracts (Animated)
folder_zip

King Dice Cinematic

World 1 End Cinematic

World 2 End Cinematic

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[40]
Miscellaneous
Airplane Weapon Effects

BRAVO!!!

Butterflies

Coin (Overworld)

Coin (Shop)

Coin (Stages)

Cursed - Divine Relic Effects

Death Card (Pre-DLC)

Dialogue Box

DLC Sellscreen

Equip Menu

Game Djimmi
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Health

Heart Ring Effects

Icon

Ingredients
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Iris Transition

Item Sold SFX (Shop)

A KNOCKOUT!
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Loading Hourglass

Main Menu Background

MDHR Logo

Mugshots

Mugshots (DLC)

Player Dust

Porkrind's Shop (Isle 1-3)

Porkrind's Shop (Isle 4)

Ready? WALLOP!
folder_zip

Run 'n Gun!

Screen FX
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Shop Items

Shop Items (DLC)

Soul Contract
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Title Cards

Title Screen
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Tooltips / Overworld Portraits

Victory!

Win Screen
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Xbox Buttons

YOU DIED!

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[20]
Unused Content
Airship Clouds

Beet

Botanic Panic Icon

Card

Chalice Fan NPC

Cuphouse

DLC Overworld Map Icons

Flowers

Jareedhead

The Light

Pachi Pachi / Pachinko
folder_zip

Pachi Pachi / Pachinko Background
folder_zip

Peanut Character

Reference Guides

Reference Guides (Part 2)

Ruse of an Ooze Background
folder_zip

sally_projectile_shuriken_bomb

Scale

soulidle

Unused Cagney Carnation Attack

Comments (543)

@Mugmanfan Not mine, though. I did Elder Kettle's house.

What were the 8 new sheets?

Man this grew a lot ever since i visited it a few years ago, i remember when it was just Cuphead and Mugman on the overworld.

Yes those 8 sheets have been approved! :)

@Scizor247: The game only has one size for its sprites, there aren't any different sets for different resolutions. Anything higher or lower than its default resolution would just get upscaled or downscaled accordingly.

@Scizor247, I don't personally know how to fix it if there's a problem, but are you sure they have higher quality sprites? It may be the regular quality.

Hello, I'm new here and I don't understand much about sprites in unity. I have a question. If the game can have resolutions of 1080p or even 4k and the drawings of the characters are made by hand on a3 papers, why can only the sprites be extracted at such a low resolution 720? How do I get sprites to 1080p or 4k? I've been using AssetStudio-SpriteMod. Thanks in advance.

It is now 8 sheets that are pending.

Because I am still a junior high school student, I can only come back once every two weeks. It is not good to have such expectation and then fail.

These seven sheets are all uploaded by me, but it has not been approved for Two Months

Wow, I've officially submitted over 100 sheets! It really is cool to see this site grow! :)

It's okay, I know it takes a long time for things to be ripped, submitted, rejected, resubmitted, and approved for the site.

I really am sorry that there's so much stuff missing. I've made so many things that got ruined by a dumb glitch. :/
I don't feel like fixing them now, and I've basically finished organizing everything that you guys want, I just can't publish it because of the glitches. If there was a way to just get rid of all the problems with the images I'd do it, but sadly, there aren't. Just saying, I'll probably have to remake every rip that got rejected.
Edit: Some of the things that got rejected are, "Forest Follies", "Glumstone the Giant", and "Intro (DLC)". Just wanted to make it clear that they most likely will not be re-submitted due to that glitch.
I don't feel like fixing them now, and I've basically finished organizing everything that you guys want, I just can't publish it because of the glitches. If there was a way to just get rid of all the problems with the images I'd do it, but sadly, there aren't. Just saying, I'll probably have to remake every rip that got rejected.
Edit: Some of the things that got rejected are, "Forest Follies", "Glumstone the Giant", and "Intro (DLC)". Just wanted to make it clear that they most likely will not be re-submitted due to that glitch.

Is there going to be an update to Cuphead or Mugman's sprites? Cuphead's haven't been updated with the intro sprites from 2019, and they both need the new DLC intros. (this isn't requesting anything btw)

@Garamonde: Okay, thanks for the info!

@RavenclawNimbus: That's alright. Since RTB made his version of AssetStudio that fixed all the issues I brought up, my list is obsolete by this point anyway. This is due to the fact that all the sprites would've needed to be re-extracted, 'cause his version lines up all the sprites correctly.

Glumstone seems to be in the pending sheets. Should I just not do mine? I'd feel bad 'cause Garamonde made a whole list of all the sprites that were messed up. :(

I couldn't agree more.

Amazing what a few lines of code can do, eh? :P

The new version of AssetStudio exports images that are very coherent and fluid. That's amazing.
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