Super Mario Maker 2
Super Mario Maker 2

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Category | Nintendo Switch |
Assets | 103 |
Hits | 2,046,501 |
Comments | 348 |
Tags (7): | |
Alternative Names (2):
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超级马里奥创作家2 (Chinese), 马里奥制造2 (Chinese)
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[7]
Super Mario Bros.
Backgrounds (SMB1)

Clear Condition Icons (SMB1)

Editor Icons (SMB1)

Enemies (SMB1)

Mario, Luigi, Toad, Toadette and Items (SMB1)

Objects (SMB1)

Tileset (SMB1)

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Super Mario Bros. 3
Backgrounds (SMB3)

Clear Condition Icons (SMB3)

Editor Icons (SMB3)

Enemies (SMB3)

Mario, Luigi, Toad, Toadette and Items (SMB3)

Objects (SMB3)

Tileset (SMB3)

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Super Mario World
Backgrounds (SMW)

Clear Condition Icons (SMW)

Editor Icons (SMW)

Enemies (SMW)

Mario, Luigi, Toad, Toadette and Items (SMW)

Objects (SMW)

Tileset (SMW)

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[33]
New Super Mario Bros. U: Enemies
Angry Sun and Moon (NSMBU)

Blasta Mechakoopa (NSMBU)

Blooper (NSMBU)

Bob-omb (NSMBU)

Boo (NSMBU)

Bullet Bill (NSMBU)

Buzzy Beetle (NSMBU)

Chain Chomp (NSMBU)

Cheep Cheep (NSMBU)

Dry Bones (NSMBU)

Fire Piranha Plant (NSMBU)

Fish Bones (NSMBU)

Goomba (NSMBU)

Goombrat (NSMBU)

Hammer Bro. (NSMBU)

Koopa Troopa (NSMBU)

Lakitu (NSMBU)

Lava Bubble (NSMBU)

Magikoopa (NSMBU)

Mechakoopa (NSMBU)

Monty Mole (NSMBU)

Muncher (NSMBU)

Piranha Plant (NSMBU)

Pokey (NSMBU)

Rocky Wrench (NSMBU)

Sledge Bro. (NSMBU)

Spike (NSMBU)

Spike Top (NSMBU)

Spiny (NSMBU)

Stretch (NSMBU)

Thwomp (NSMBU)

Wiggler (NSMBU)

Zappa Mechakoopa (NSMBU)

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New Super Mario Bros. U: Miscellaneous
10, 30 & 50 Coins (NSMBU)

Arrow Signboard (NSMBU)

Bubble (NSMBU)

Burner (NSMBU)

Cannon (NSMBU)

Checkpoint Flag (NSMBU)

Clear Condition Icons (NSMBU)

Editor Icons (NSMBU)

Fortress (NSMBU)

Goal Pole (NSMBU)

Grinder & Bumper (NSMBU)

Icicle (NSMBU)

Junior Clown Car (NSMBU)

One Way Wall (NSMBU)

P-Switch (NSMBU)

POW Block (NSMBU)

Rotten Mushroom (NSMBU)

Seesaw (NSMBU)

Snake Block (NSMBU)

Stone (NSMBU)

Super Acorn (NSMBU)

Swinging Claw (NSMBU)

Tileset (NSMBU)
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Trampoline (NSMBU)

Twister (NSMBU)

Warp Door (NSMBU)

Yoshi Egg (NSMBU)

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[2]
Super Mario 3D World
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[13]
UI Elements
Course Clear Icons (Miscellaneous)

Coursebot and Worldbot

Cursor

Endless Challenge

Game Style Icons

Mii Outfit Previews

Partrick and Sound Frog

Reset Rocket

Scrolling Icons

Sound Icons

Stamps
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Theme Icons

World Maker Icons

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[7]
Miscellaneous
Comments (348)

OK but do not get mad. or not?

@JosueCr4ft: No, I'm the one that ripped all of those sheets, and Ludwig's my favourite so it stays as such.

Can I modify the logo of the enemies' sprites and replace it with Larry?

@Bush i started using these Enemies(every) for an SMBX project,but i didnt inform you before bcs new account and no writing for 72 hrs,but here,i am telling you now so you know.May i use them?

How would one go around making star recolors? Should I try some kind of color manipulation or just get it from screenshots?

@The epic creater: There are none. The rotation is done in-engine.

I'm talking about the tilting of the seesaw. I just looked and there are no tilting sprites for the seesaws.

Actually, it's easier if you look above the doors on each "Objects" sheet.

@The epic creater You can find them under "Objects" for each style. They are under the big coins and p-switches

Where are the seesaw sprites?

@Globus Polski it might be that since the other styles use sprites for most of the enemies, then so will NSMBU. The 3d World style is completely different from the other ones.

I find it odd that NSMBU still even uses sprites considering that 3D World style exists and uses models just fine

Hopefully they add the rest of objects and enemies of NSMBU. It has some difference with the Wii U version. They are less pixelated

Ah, thanks. The sprite didn't seem to be provided above.

@willowmaine Looking into the game files, yes, it is a sprite. It uses the same lighting effects as most other assets in the NSMB game style. It makes sense though seeing as the game would probably struggle with translating all of the 2D sprites to 3D as fast as it does.

It appear to be sprite when looking at how it moves when Mario turns in the Story Mode levels with it. It would make sense since every other holdable object that Mario can hold, including ones that he can interact with, are sprites I believe, like the P-Switch.

Is the NSMBU Story Mode stone a sprite or a 3D model?

Ok thanks.

@The epic creater: The game just modifies the colors on the fly through material parameters, there's no real palette for those.
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He wasn't mad. He was saying it has no reason to change it. He ripped it, so he changed it to the one he likes more. Maybe rip it yourself if you want to have a choice on the icon.