Super Mario Maker 2
Super Mario Maker 2

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Category | Nintendo Switch |
Assets | 103 |
Hits | 2,046,508 |
Comments | 348 |
Tags (7): | |
Alternative Names (2):
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超级马里奥创作家2 (Chinese), 马里奥制造2 (Chinese)
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[7]
Super Mario Bros.
Backgrounds (SMB1)

Clear Condition Icons (SMB1)

Editor Icons (SMB1)

Enemies (SMB1)

Mario, Luigi, Toad, Toadette and Items (SMB1)

Objects (SMB1)

Tileset (SMB1)

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Super Mario Bros. 3
Backgrounds (SMB3)

Clear Condition Icons (SMB3)

Editor Icons (SMB3)

Enemies (SMB3)

Mario, Luigi, Toad, Toadette and Items (SMB3)

Objects (SMB3)

Tileset (SMB3)

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Super Mario World
Backgrounds (SMW)

Clear Condition Icons (SMW)

Editor Icons (SMW)

Enemies (SMW)

Mario, Luigi, Toad, Toadette and Items (SMW)

Objects (SMW)

Tileset (SMW)

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[33]
New Super Mario Bros. U: Enemies
Angry Sun and Moon (NSMBU)

Blasta Mechakoopa (NSMBU)

Blooper (NSMBU)

Bob-omb (NSMBU)

Boo (NSMBU)

Bullet Bill (NSMBU)

Buzzy Beetle (NSMBU)

Chain Chomp (NSMBU)

Cheep Cheep (NSMBU)

Dry Bones (NSMBU)

Fire Piranha Plant (NSMBU)

Fish Bones (NSMBU)

Goomba (NSMBU)

Goombrat (NSMBU)

Hammer Bro. (NSMBU)

Koopa Troopa (NSMBU)

Lakitu (NSMBU)

Lava Bubble (NSMBU)

Magikoopa (NSMBU)

Mechakoopa (NSMBU)

Monty Mole (NSMBU)

Muncher (NSMBU)

Piranha Plant (NSMBU)

Pokey (NSMBU)

Rocky Wrench (NSMBU)

Sledge Bro. (NSMBU)

Spike (NSMBU)

Spike Top (NSMBU)

Spiny (NSMBU)

Stretch (NSMBU)

Thwomp (NSMBU)

Wiggler (NSMBU)

Zappa Mechakoopa (NSMBU)

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New Super Mario Bros. U: Miscellaneous
10, 30 & 50 Coins (NSMBU)

Arrow Signboard (NSMBU)

Bubble (NSMBU)

Burner (NSMBU)

Cannon (NSMBU)

Checkpoint Flag (NSMBU)

Clear Condition Icons (NSMBU)

Editor Icons (NSMBU)

Fortress (NSMBU)

Goal Pole (NSMBU)

Grinder & Bumper (NSMBU)

Icicle (NSMBU)

Junior Clown Car (NSMBU)

One Way Wall (NSMBU)

P-Switch (NSMBU)

POW Block (NSMBU)

Rotten Mushroom (NSMBU)

Seesaw (NSMBU)

Snake Block (NSMBU)

Stone (NSMBU)

Super Acorn (NSMBU)

Swinging Claw (NSMBU)

Tileset (NSMBU)
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Trampoline (NSMBU)

Twister (NSMBU)

Warp Door (NSMBU)

Yoshi Egg (NSMBU)

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[2]
Super Mario 3D World
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[13]
UI Elements
Course Clear Icons (Miscellaneous)

Coursebot and Worldbot

Cursor

Endless Challenge

Game Style Icons

Mii Outfit Previews

Partrick and Sound Frog

Reset Rocket

Scrolling Icons

Sound Icons

Stamps
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Theme Icons

World Maker Icons

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[7]
Miscellaneous
Comments (348)

Where can I get some poison water tiles?

@CenTdemeern1 "then you'll just have to deal with it."

@Cen Then they haven't been ripped, more than likely.

@ZiggyTheZombieHedgie neither smm1 or smm2 is on the textures resource XD

@CenTdemeern1 the rolling mushrooms from the bonus music sfx are most likely textures, so you MAY want to check the textures resource. and if it isn't there, then you'll just have to deal with it.

AAAAGH!
Where are the editor assets like Undodog and the Reset Rocket?
And where are the SFX graphics, like the rolling mushrooms from the bonus music SFX?
Where are the editor assets like Undodog and the Reset Rocket?
And where are the SFX graphics, like the rolling mushrooms from the bonus music SFX?

@dany1994gus Uhh, like everyone already knew that. Problem is solved.

I already discovered what are those blue blocks that appear in all tiles. use it to block areas outside the editor screen. If you use a Skewer (for example) at the top, when you start to "tune" the screen, you will see a part of that block.

@Ziggy SMM2 is the third game on the popular list.

hssshhh waiting for the in editor previews of 3d world tiles

I just want this game so badly.

can you rip the editor sprites

@TJ what

HAHA! 3rd on popular!!!

can we get rips for course icons?

@TJ Yeah and people without money will still have to wait like 5 more months to play it at least.

This game is a month old! The good times...

@Murphmario You’re right. For example, put a sideways clear pipe at the top of the level. There will be several grey blocks on top of the clear pipe. I tried it.

@ZiggyTheZombieHedgie Tested and can confirm. There's also one for 3D World too.

that "unused tile", also known as the "unused blue block" is actually used for tiles above spike traps in the highest point in an area. you can see it by using the "clatter" sound effect.
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