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Tileset (SMB1)


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Tileset (SMB1)
Asset Info favorite
Name Tileset (SMB1)
Category Nintendo Switch
Game Super Mario Maker 2
Section Super Mario Bros.
Submitted June 30, 2019
Uploaded By Random Talking Bush
Size 168.11 KB (1369x3160)
Format PNG (image/png)
Hits 114,603
Animated GIFs (0)

Comments (41)


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Why in each tilesets there are 4 of the same conveyors?
Pipro8049 Nov 20, 2024, 1:08 AM
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@Jod Dan you know how you select a group of blocks/items to move it and there's a yellow outline around it? thats what that's for
rip_em Apr 26, 2024, 1:34 PM
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What is “Rail Selection Outlines” used for?
Jod Dan Apr 14, 2024, 5:05 PM
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probably because all tilesets in every theme are set up the same way so you need to have the same texture for every piece of ground
ValisEmma Aug 15, 2023, 3:09 AM
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why are there so much of the same ground texture repeated? (does that make sense?)
ripoof Aug 14, 2023, 11:20 PM
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not really a unique feature if thats on most basic image editors
ripoof Aug 12, 2023, 4:28 AM
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for everybody that's complaining about the size, there's this unique feature called crop and save as a copy
PlayerZeroX Jul 23, 2023, 7:07 PM
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@Jonnywardy_: It's really not *that* big. I've ripped hundreds of single-character submissions that are more than three times this sheet's size. No point in splitting this sheet up arbitrarily.
Random Talking Bush Administrators Jan 13, 2023, 7:30 PM
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Ideally this needs to be split up. It's way too big
Jonnywardy_ Jan 13, 2023, 2:47 PM
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@Tiger Willow: The doors are located on the Objects spritesheet.
Random Talking Bush Administrators Nov 18, 2022, 8:53 PM
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Is the door texture on here? i can't seem to find it...
Tiger Willow Nov 18, 2022, 8:43 PM
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@Martinelplayz I'm asuming that's Scratch, since I have the same issue.
Weirdo600 Aug 23, 2022, 9:01 AM
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can we please get these in seperate sheets? the image is so large that the game making engine i'm using renders it in terrible quality.
Drago Cuven Aug 3, 2022, 8:33 AM
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Damn That's A Lot.
Dr. NES Mar 30, 2022, 8:19 AM
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No. I prefer the many colors, @Caylie C
ThatMarioGuy Dec 31, 2021, 11:09 PM
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@Caylie C i mean all of them DO keep to the limitation of 3 colors per sprite/tile but the palette being limited to 13 colors would look awful with this game
Diyamund Nov 12, 2020, 1:57 PM
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@Caylie C Ikr
Meg Bravo Jul 23, 2020, 8:04 AM
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Does it tick anyone else off that these sprites don't adhere to the restrictions of the NES or is it just me?
Caylie C Jun 16, 2020, 7:16 AM
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@rad i have no idea
IceCreamSandwichYT Jun 9, 2020, 11:58 PM
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So, bush, How might I go and get rid of the grid and move everything together? I want to use an edited version in Tiled but I can't because of the grid.
CurseFlameYT Jun 1, 2020, 11:28 PM
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