Enemies (SMB1)
(Current scale is below 100% - zoom in to view full detail.)


Asset Info favorite | |
---|---|
Name | Enemies (SMB1) |
Category | Nintendo Switch |
Game | Super Mario Maker 2 |
Section | Super Mario Bros. |
Submitted | June 30, 2019 |
Uploaded By | Random Talking Bush |
Size | 48.10 KB (782x1019) |
Format | PNG (image/png) |
Hits | 124,754 |
Animated GIFs (0)
Comments (76)

wait, dont the mechakoopas fly in the ground night theme? where's the fire for their feet?

@Xen0Heaven i think its a poof animation for when a enemy gets killed, and also, who remembers the old smb1 thwomp frame?

what is that extra detailed cloud next to the styletta clouds? its kinda cursed lol

@heurgo could be for when a mechakoopa is in a boot

They changed the buzzy beetle sprites in the smb3 style, and made the sprites for smb1 to be the same as the original. To be fair, they’re the same sprites, so I understand why they changed it.

wheres the smoke for when an something is crushed? (besides the player)

@heurgo its apart of the death animation

probably some unused sprite

What is the mechakoopa with a body but no legs??

Where are the Mechakoopas Rocket Feet from the Overworld Night Theme

@Murphmario Oooh. Yeah, I missed it.

@TehPuertoRicanRipper It's used for when you stomp giant goombas/goombrats.

What is those 6 3D-shaded smoke for?

@Eriasu89: *sigh* Objects sheet. This is now like the fifth time I've had to mention it.

Where are the wings?

Ah yes humor

@JosueCr4ft No, we've decided to leave it that way with no explanation.

And are you going to correct it?

@JosueCr4ft: Just me accidentally putting it in the wrong spot. :P

Why does Larry's have Lemmy's ball? Is it a bug? or is it in Larry's code?
You must be logged in to post comments.