Title Screens & HUD
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Asset Info favorite | |
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Name | Title Screens & HUD |
Category | NES |
Game | Zelda 2: The Adventure of Link |
Section | Miscellaneous |
Submitted | A long, long time ago |
Uploaded By | SmithyGCN |
Size | 121.06 KB (787x2616) |
Format | PNG (image/png) |
Hits | 23,828 |
Animated GIFs (0)
Comments (5)

the health's initial left border comes from the indicator

@Random Talking Bush also it looks like a frame of the animation is missing (where the first stars on the left are light blue)
(Edit) looks like a lot of frames are missing.
(Edit) looks like a lot of frames are missing.

@Random Talking Bush I realize the height part but some of the frames are 1 pixel too short on the x axis being 255 instead of 256.

@Shadowblitz16: Most emulators would only display 256x224 in the first place, and the remaining 8 pixels would just be black anyway. That being said, the pre-assembled frames are actually inaccurate because the sprites (the stars and the sword) are higher up than they'd be in more accurate emulators, and viewing the background in something like FCE Ultra X shows that the background actually has a bit more to it, but the text in the background overrides it (not to mention both the US and European versions are slightly different because of which).

These title screens are not 256x240 they are wrongly cropped!
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