B.J. Blazkowicz
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Asset Info favorite | |
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Name | B.J. Blazkowicz |
Category | MS-DOS |
Game | Wolfenstein 3D |
Section | Playable Characters |
Submitted | A long, long time ago |
Uploaded By | 16-Bit Globe |
Size | 9.50 KB (261x131) |
Format | PNG (image/png) |
Hits | 25,562 |
Animated GIFs (0)
Comments (9)

I didn't know you could do that in ECWolf! I just did, and it's so creepy seeing him run around aimlessly, quietly, intensely staring at you... I love it. Never thought I'd see this, thank you so much!

when you cross a specific tile id the game triggers the camera pan and spawns bj, bj has some ai (he functions like a normal guard but without any firing or pain states) but hes closer to a missile as hes essentially being puppeteered to make the end sequence, and afaik you cant normally spawn him in without activating the camera pan (although ecwolf lets you spawn him in on his own by using the summon actor debug command)

@16-Bit Globe funny :3 I've always wanted to understand more about his entity in-game. Like, is he an object that triggers the whole sequence when you touch him? Can you spawn him in-game without activating the camera-pan sequence? Does he have any more AI?... etc

fun fact, when bj yells YEAH thats his death animation and bj is just a reskinned missile

Oh god, he's out for my bones.

YEA- [vanishes into the 4th dimension]

oh god he's coming

HERE HE COMES
HERE HE COMES
HERE HE COMES
HERE HE COMES
HE HAS ARRIVED!
HERE HE COMES
HERE HE COMES
HERE HE COMES
HE HAS ARRIVED!

YEAAAH!
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