The Elder Scrolls II: Daggerfall
The Elder Scrolls II: Daggerfall

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Category | MS-DOS |
Assets | 40 |
Hits | 173,272 |
Comments | 9 |
Tags (36): arrow_right | |
Alternative Names (8):
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Daggerfall, Elder Scrolls 2, TES Daggerfall, TES2 Daggerfall, The Elder Scrolls 2, The Elder Scrolls 2 Daggerfall, The Elder Scrolls II, The Elder Scrolls II Daggerfall
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[1]
Playable Characters
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[7]
Non-Playable Characters
Daedra Lords

Generic Human Enemies
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Guard

Mages Guild

Necromancers

NPC Portraits
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Special NPC Portraits
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[23]
Creatures
Animals

Daedra Lord

Daedroth

Dragonling

Dreugh

Flesh Atronach

Frost Daedra

Gargoyle

Giant

Giant Rat

Giant Scorpion

Grizzly Bear

Harpy

Ice Atronach

Mummy

Sabertooth Tiger

Skeleton

Slaughterfish

Spider

Spriggan

Wereboar

Werewolf

Zombie

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[7]
Unused
Gargoyle (Oct 1995 Demo)

Indoor NPCs (Large)
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Lysandus' Ghost

Mounted Enemies
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Rat (Hand-Drawn, Oct '95)

Skeleton (Nov 1995 Demo)

Skeleton (Oct 1995 Demo)

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[2]
Environment
Comments (9)

hehe pixel titis

Oof, life came at me fast. I still have all of the files ready to sheet and submit and will do so when I get a moment to sit and do that. Sorry for the delay.

@Dude27th You're in luck, someone did port the skeleton years ago and has a WAD for it here: [LINK]

@Dunkelschwamm is there any possibility of having the Skeleton sprites the next time you upload some sheets?
I would be really glad as I'm looking for this sprites specifically, to improve an old "Army Of Darkness" Doom 2 TC
I would be really glad as I'm looking for this sprites specifically, to improve an old "Army Of Darkness" Doom 2 TC

@Dunkelschwamm IKR? The spider and scorpion however are evenly scaled and would be perfect for Heretic/Hexen mods.
(Only downside is there isn't any full death animation, just a single corpse sprite)
(Only downside is there isn't any full death animation, just a single corpse sprite)

@Dolphman it's certainly an annoyance that would have me question using these sprites for any of my own projects. Best case scenario there's a huge dip in sprite quality depending on angle.

The one thing that annoys me with most of the sprites is how some front angles are a larger scale compared to the rest.
Or in some cases like with the sabretooth tiger, every angle is a different scale from each other.
Or in some cases like with the sabretooth tiger, every angle is a different scale from each other.

Throwing in my bid to finish this project, I suppose. I got 15 sheets pending as of this comment, I'll continue sheeting and submitting more as I find time. Should have a pretty complete rip of the full game by this time next week, I should think, given that there are no unforeseen interruptions.

i hope there are more sheets up soon
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