Chill Manor
Chill Manor

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[20]
Enemies
Bat

Bat (Orange)

Beefeater

Frontiersman

Genie

Goblin

Judge

Knight

Minotaur

Mummy

Ogre

Orc

Pharaoh

Professor

Rat

Samurai

Senator

Skeleton

Spartan

Spider

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[1]
Bosses
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[5]
Cutscenes
Cutscene Backgrounds

Intro
folder_zip

Lose

Simon & Schuster Interactive Logo
folder_zip

Win Game
folder_zip

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[2]
Miscellaneous
Comments (6)

I'm not going to delete anything since Glutko replied but Loganthekids, prefixing your comment with "this isn't spam" or "this isn't a request" doesn't somehow magically make what was in fact a request allowable. Just because you didn't specifically say "Can someone upload Ophelia" doesn't change the fact that asking when those sprites will be added is effectively the same thing as asking for them directly.

Okay, I just checked the image files with TiledGGD. I can rip the floor/ceiling/regular wall textures just fine, and they'll be uploaded to this site in time. Unfortunately, due to the way they're stored, rips of the animated walls and enemy/item/misc sprites are very difficult with my setup, if not impossible.
So while I can't do a proper rip of Ophelia's boss sprites, I can grab the textures of her talking through the monitor as a sort of consolation prize.
So while I can't do a proper rip of Ophelia's boss sprites, I can grab the textures of her talking through the monitor as a sort of consolation prize.

Not for a good while, unfortunately. While Chill Manor does use the same image format as Meen, it's been modified to include mipmaps and textures larger than 64 x 64. The (only) program made for ripping Meen engine textures supports neither, and will crash if attempted.
I could use TiledGGD to rip the textures, but the rips would be quite messy and possibly incomplete. Plus, it'd take a long time to finish.
As a result, the only proper rips I've been able to do were the sound effects and the ones above, which were luckily stored in the PCX format. The threads on XeNTaX and Shikadi dealing with the format are still up, if you wanna try your hand at cracking it.
I could use TiledGGD to rip the textures, but the rips would be quite messy and possibly incomplete. Plus, it'd take a long time to finish.
As a result, the only proper rips I've been able to do were the sound effects and the ones above, which were luckily stored in the PCX format. The threads on XeNTaX and Shikadi dealing with the format are still up, if you wanna try your hand at cracking it.
It's also not a request.
This isn't a spam, but... When's Ophelia's in-game sprites coming out?
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https://www.textures-resource.com/ms_dos/chillmanor/