Red Goblin
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Asset Info favorite | |
---|---|
Name | Red Goblin |
Category | Mobile |
Game | Metal Slug Attack |
Section | Units: Independent |
Submitted | January 8, 2017 |
Uploaded By | Yubari Sugiura |
Additional Credits | Ivo |
Size | 221.76 KB (890x3087) |
Format | PNG (image/png) |
Hits | 20,505 |
Animated GIFs (0)
Comments (10)

hi bomb bloke

Nice to add red goblin drone and fiery dead

The small spark animation (the one you've got directly under your SFX header) is actually two separate animations, three frames each. You're missing one of those frames.
Re the burning animation, the first frame you've got is not Goblin's. You're also missing the eleventh frame - there should be 21 unique frames within that sequence in total. Bearing in mind that the game repeats some of the frames when actually showing the animation. All frames other than the second should be raised by a pixel, too.
There may be other missing frames here, I dunno. I strongly recommend proofing your sheets against *multiple* screen recordings to ensure that you're 1) not missing any frames and 2) getting the frames in the correct order. A lot of the sheets in the MSA category (not just yours) appear to be made up of simple guess-work, and are, quite simply... wrong.
Excellent job on presenting the correct positioning data for most frames. Most sprite sheeters don't seem to bother with that - just knowing the order of the frames isn't very useful if you actually want to use them for something, the offsets are important too.
It'd be great if you used *actual transparency* instead of some made-up background colour, though. It's not like PNG doesn't support it.
Re the burning animation, the first frame you've got is not Goblin's. You're also missing the eleventh frame - there should be 21 unique frames within that sequence in total. Bearing in mind that the game repeats some of the frames when actually showing the animation. All frames other than the second should be raised by a pixel, too.
There may be other missing frames here, I dunno. I strongly recommend proofing your sheets against *multiple* screen recordings to ensure that you're 1) not missing any frames and 2) getting the frames in the correct order. A lot of the sheets in the MSA category (not just yours) appear to be made up of simple guess-work, and are, quite simply... wrong.
Excellent job on presenting the correct positioning data for most frames. Most sprite sheeters don't seem to bother with that - just knowing the order of the frames isn't very useful if you actually want to use them for something, the offsets are important too.
It'd be great if you used *actual transparency* instead of some made-up background colour, though. It's not like PNG doesn't support it.

The force is strong with this one. XD

You added his Drone!
and It's kinda surprise to know Red Goblin had his Fiery death animation.
and It's kinda surprise to know Red Goblin had his Fiery death animation.

So cool!

@SoldierRebel No harm done :D

@Yubari Sugiura Oops! I didn't know that. Sorry if I was rude to you.

@SoldierRebel Ivo's provided raw rip doesn't have it :/

What about his Drone!
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