SpongeBob SquarePants Saves the Day
SpongeBob SquarePants Saves the Day

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[4]
Bubble Scrubber
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[6]
Conveyer Chaos
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[5]
Counting Claw
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[1]
Kitchen Chemisrty
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[2]
Musical Garden
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[2]
Cutscenes
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[5]
Miscellaneous
Comments (10)

@BLINXGLITCHES i knew there was something flashy about these sprites

Just a list of games known for not using Flash as much as others (but still do for smaller stuff like cutscenes and occasionally to load assets from the ROM header)
- Counting on Zero (Torus Games)
- Sonic X (Torus Games)
- Go, Diego, Go! Animal Rescuer (Torus Games)
- Cars/Cars Supercharged (Torus Games)
- Nascar (Torus Games)
- The "Arcade Learning" series (WayForward) (Stuff like LetterPillar and Cosmic Math)
- *Anything* that runs faster than 8fps on the original hardware (ignoring the ingredient catcher minigame from Ratatouille)
- Counting on Zero (Torus Games)
- Sonic X (Torus Games)
- Go, Diego, Go! Animal Rescuer (Torus Games)
- Cars/Cars Supercharged (Torus Games)
- Nascar (Torus Games)
- The "Arcade Learning" series (WayForward) (Stuff like LetterPillar and Cosmic Math)
- *Anything* that runs faster than 8fps on the original hardware (ignoring the ingredient catcher minigame from Ratatouille)

You can use FFDEC on the Leapster ROMs to find SWF files and extract graphics from them. Not all games entirely used Flash (stuff from WayForward and Torus Games being good examples), but most did.

What program was used to rip these?

Holy Shrimp! my favorite leapfrog game.

adore these off-brand locations

huh neat more sheets

Sad :(

theres only 2 sheets aww man

Cries in babu memories.
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