Main Menu & Options Menus
(Current scale is below 100% - zoom in to view full detail.)


Asset Info favorite | |
---|---|
Name | Main Menu & Options Menus |
Category | Game Boy / GBC |
Game | Rayman 2: The Great Escape |
Section | Menus |
Submitted | June 5, 2025 |
Uploaded By | Alxala |
Size | 46.48 KB (667x334) |
Format | PNG (image/png) |
Hits | 238 |
Animated GIFs (0)
Comments (2)

always wondered why a lot of old western developed games gave you the option to completely turn off music or sound effects without any volume options for them. like why'd you wanna do that lol
You must be logged in to post comments.
Also I imagine that the programmers themselves or testers later down the line when companies started using them got fed up of hearing the sounds all the time. It is a bonus that these kept in, especially in situations where you're sneaking to play a game.
Another theory that I have as well is that sound takes up more cycles so disabling sound can speed up the game or have less slowdown in the days before redbook audio/streams. This same reason was why some games didn't have any music past the title screen, it was just too processor intensive (also why the MOD playback in Toy Story GEN was just restricted to static screens or sampled music on Atari ST). Assuming that it wasn't done by choice like a simulator.
At least it comes in somewhat handy today for streams especially when it comes to licensed music.