Enemies
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Asset Info favorite | |
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Name | Enemies |
Category | Game Boy Advance |
Game | Super Mario Advance 4: Super Mario Bros. 3 |
Section | Enemies & Bosses |
Submitted | A long, long time ago |
Uploaded By | Jdaster64 |
Size | 79.89 KB (500x1000) |
Format | PNG (image/png) |
Hits | 54,389 |
Animated GIFs (0)
Comments (14)

I so wish they had given some palette/art style consistency to the guest enemies. Only Jumping Piranha, the yellow-foot Galoombob, Para-Bomb, and the diagonal Bullet Bill really have it.

they seem to be ripped from SMA2 but they were slightly tweaked.

Thejohnston7 in the og game these were ripped from advance 2

Why are the Wigglers' flower stems yellow, and why is the Monty Mole's digging sprite red?

Is the third frame of Bowser's diagonal fire and the animation of Ptooie/Spike's ball removed from this port?

So here it is where SMM2 SMB3 Spike came from...

If this is anything to go by, sideways Piranha Plants have different shade mapping to ordinary ones. That might be only in the e-Reader levels, though.

And still with the incorrect red-lipped palette instead of a green one.

RedSonicStudios: Okay. We didn't really need to know that.
Also the NES Spiked Cheep Cheep is STILL in the game's files. Seriously.
Also the NES Spiked Cheep Cheep is STILL in the game's files. Seriously.

Am gonna use them for....Super Mario Forever Advance. ill give credit in the game description.

Deathbringer, no they are not in world e. i've checked every level of world e and they are nowhere.

Actually, green shoe galoombas, SMW koopas, dolphins, porcupuffers, fishbones, Yoshi's fireballs, flutter, fuzzies, and the prototype YI boo are all unused.

I think they, along with the other SMW enemies, were e-Reader exclusive stuff.

dolphins are not in mario advance 4
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