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Game Over Screen


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Game Over Screen
Asset Info favorite
Name Game Over Screen
Category Game Boy Advance
Game Super Mario Advance 3: Yoshi's Island
Section Miscellaneous
Submitted A long, long time ago
Uploaded By A.J. Nitro
Size 66.98 KB (769x821)
Format PNG (image/png)
Hits 12,135
Animated GIFs (0)

Comments (2)


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@Rainbow Question Mark Not exactly true...

The GBA can handle 3D as evident by the various games and demos as well as a cancelled racing game by Shin'en that used polygons however it would have to be done in software (like how the Genesis, Amiga and the ZX Spectrum handled 3D), yet you're right as it that it doesn't have native support. Also there were reports that Nintendo didn't have a SNES emulator ready at the time (why Metroid Prime was going to have Super Metroid yet only had the original, Super Punch Out was an effort by EA), so they had assets to the original and recreated them with the possibility of still having the source code for reference (or actually playing the game on a Super Famicom). They could have used SNESGT though as it would have been the only Japanese native emulator but not sure whether it had SuperFX2 support back in 2002.
Yawackhary Feb 12, 2022, 6:52 PM
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The GBA couldn't handle 3D polygons so the SMA devs had to screenshot the game over animation frame-by-frame from the original SNES version of this game
Rainbow Question Mark Feb 12, 2022, 3:22 AM
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