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Hyrule Castle (Zelda Game Boy-Style)


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Hyrule Castle (Zelda Game Boy-Style)
Asset Info favorite
Name Hyrule Castle (Zelda Game Boy-Style)
Category Custom / Edited
Game The Legend of Zelda Customs
Section Backgrounds
Uploaded By leinglo
Size 159.80 KB (970x1000)
Format PNG (image/png)
Hits 18,974
Animated GIFs (0)

Comments (4)


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I am currently working on Death Mountain, you will recieve credit for the project concept.
Hero234 May 31, 2015, 7:50 PM
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I'm interested in this project. Is there any room for it becoming a colab project?
Hero234 May 30, 2015, 9:46 PM
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^The thing is, both the 8-bit of the Gameboy and NES and the 16-bit of the SNES and GBA actually use the same size tiles. The big difference is that 16-bit has a more varied color palette, can fit more tiles on the screen at once, and can use multiple tiles for bigger single objects. With that said, the Oracles tiles slot into the Link to the Past grid remarkably easily, with the primary custom work simply accounting for objects that Oracles simply did not have. Ok, there was still a lot that needed to be tweaked to fit, but not as much as I thought at the start.
leinglo May 28, 2015, 7:33 AM
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I am pleasantly surprised to see something like this. I never would have thought that the tiles found in the GBC Zelda games would make a faithful reproduction of the maps found in aLttP. I also love that you used the bird statue found on the front and back of the Eagle's Tower. Nice work!
E-Man May 27, 2015, 7:04 AM
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