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Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)


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Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
Asset Info favorite
Name Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
Category Custom / Edited
Game Sonic the Hedgehog Customs
Section Badniks & Enemies
Submitted March 29, 2020
Uploaded By Doc von Schmeltwick
Size 5.19 KB (114x373)
Format PNG (image/png)
Hits 7,850
Animated GIFs (0)

Comments (6)


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@AndreyWorks Yoshi's Island on SNES is called "Super Mario World 2: Yoshi's Island" in USA.
Alefy San Aug 14, 2022, 2:25 PM
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@Doc von Schmeltwick is there smw2?Or does it refer to SMAdvance?
AndreyWorks Apr 20, 2022, 8:37 PM
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OK, thought it over, and I think it could work as
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
MS/GG->GB/GBC
Sonic 3&K->SMW
Chaotix->SMW2
Doc von Schmeltwick Apr 7, 2020, 1:13 AM
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@MegaToon1234 Maybe, palette might be a little difficult to work with, though. I was gonna try and do this style for all of the above (plus maybe CD, Spinball, KC, and the MS/GG games), and then maybe try to SMAS-ify them, but that could work too. Actually, now that I think about it, CD ones might work for the SMB2 style! I'll probably start with my original plan and branch out later. Thanks for the comment!
Doc von Schmeltwick Apr 6, 2020, 4:11 AM
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Interesting! I wonder if someone will make some SMB3-styled Sonic 2 badniks, and maybe some SMW-styled Sonic 3 & Knuckles badniks!
MegaToon1234 Apr 6, 2020, 1:30 AM
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I'm starting to think that instead of transparency, I should have given Spiky Spinner's "calm" form the green palette like the Star Light Orbinaut, since I assigned Labyrinth to use the teal version of that palette anyways....
Doc von Schmeltwick Mar 29, 2020, 6:18 PM
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