Sonic 1 Badniks (Super Mario Bros. 1 NES-Style)
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Asset Info favorite | |
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Name | Sonic 1 Badniks (Super Mario Bros. 1 NES-Style) |
Category | Custom / Edited |
Game | Sonic the Hedgehog Customs |
Section | Badniks & Enemies |
Submitted | March 29, 2020 |
Uploaded By | Doc von Schmeltwick |
Size | 5.19 KB (114x373) |
Format | PNG (image/png) |
Hits | 7,850 |
Animated GIFs (0)
Comments (6)

@AndreyWorks Yoshi's Island on SNES is called "Super Mario World 2: Yoshi's Island" in USA.

@Doc von Schmeltwick is there smw2?Or does it refer to SMAdvance?

OK, thought it over, and I think it could work as
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
MS/GG->GB/GBC
Sonic 3&K->SMW
Chaotix->SMW2
Sonic 1->SMB1
Sonic 2->SMB3
Sonic CD->SMB2
MS/GG->GB/GBC
Sonic 3&K->SMW
Chaotix->SMW2

@MegaToon1234 Maybe, palette might be a little difficult to work with, though. I was gonna try and do this style for all of the above (plus maybe CD, Spinball, KC, and the MS/GG games), and then maybe try to SMAS-ify them, but that could work too. Actually, now that I think about it, CD ones might work for the SMB2 style! I'll probably start with my original plan and branch out later. Thanks for the comment!

Interesting! I wonder if someone will make some SMB3-styled Sonic 2 badniks, and maybe some SMW-styled Sonic 3 & Knuckles badniks!

I'm starting to think that instead of transparency, I should have given Spiky Spinner's "calm" form the green palette like the Star Light Orbinaut, since I assigned Labyrinth to use the teal version of that palette anyways....
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