Enemies (Mega Man 11, NES-Style)
(Current scale is below 100% - zoom in to view full detail.)


Asset Info favorite | |
---|---|
Name | Enemies (Mega Man 11, NES-Style) |
Category | Custom / Edited |
Game | Mega Man Customs |
Section | Enemies & Bosses |
Submitted | October 24, 2020 |
Uploaded By | MarshadowSlime |
Size | 80.17 KB (737x936) |
Format | PNG (image/png) |
Hits | 10,145 |
Animated GIFs (0)
Comments (6)

man that poyorn and boyorn thing looks like spike ball nabbit

@doomjet He doesn't have to rip the Mega Man 11 and 10 weapons from Mega Man Maker, I'm still looking for the Mega Man 11 ones. They're more complicated to find in the data than you think they are. MarshadowSlime can rip them if he wants to. If you want them that bad, why don't you rip them yourself?

Nice Work! But you forgot K-Drone, Propeller Eye T, MM11 Sniper Joe, Eye Ice, Snow Robbit and Wild Robbit, Missile Cone, Boyorn and Poyorn and Dread Spark and I'm Still waiting for you to Rip the MM11 and MM10 Weapons from MEGAMAN Maker.

Nice work. A few things I'd mention is that Press don's fist is a little small, maybe you can make it bigger, Tosanaizer V might need some big hand sprites for when he pushes the player back, and Shield Attacker and Shield Attacker M don't have stun frames for when Mega Man's charged M-Buster shot hits them. But they're still decent sprites, and I like these better than the removed sprites for Mega Man 11's enemies.

Nice sheet, but I think the Shield Attacker's turning animations should be redone. They look kinda sloppy right now.

Some of the enemies seem...off. Especially the Arc Weldy and Shield Attackers. Not to mention that Press Don's fist is too small.
You must be logged in to post comments.