disabled_by_defaultWelcome to new Spriters Resource open beta! All data here is temporary, subject to change at any time, and will be deleted prior to the final launch. Please provide any feedback or bug reports in the #beta-feedback channel on our Discord.

Autobomb


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
Autobomb
Asset Info favorite
Name Autobomb
Category Custom / Edited
Game Mario Customs
Section Other Enemies
Submitted July 10, 2013
Uploaded By Ton
Additional Credits SmithyGCN
Size 22.09 KB (1012x464)
Format PNG (image/png)
Hits 9,592
Animated GIFs (0)

Comments (1)


Avatar
Autobomb functioned exactly as how it did in SMB2. In 2 Souls' Tale, however, several different types of enemies would have ridden it. Idle, move, screech to a halt, turn, fire missile, missile, blast effect, halting effect.
SmithyGCN Dec 21, 2020, 6:56 PM
You must be logged in to post comments.