Among Us Customs
Among Us Customs

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Category | Custom / Edited |
Assets | 34 |
Hits | 199,465 |
Comments | 99 |
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[25]
Crewmate & Impostor
Crewmate

Crewmate

Crewmate

Crewmate

Crewmate

Crewmate (A Link to the Past-Style)

Crewmate (Antonball Deluxe-Style)

Crewmate (Kirby's Adventure-Style)

Crewmate (NES-Style)

Crewmate (NES-Style)

Crewmate (SMB SMM2-Style)

Crewmate (SMB1 SMM2-Style, Extended)

Crewmate (SMB1 SNES-Style)

Crewmate (SMW SMM2-Style)

Crewmate (Super Mario Bros. 1 NES-Style)

Crewmate (Super Mario Bros. 2 NES and SNES Style)

Crewmate (Super Mario Land-Style)

Crewmate (Super Mario World-Style)

Crewmate (Undertale Overworld-Style)

Crewmate (VVVVVV-Style)

Crewmate (Wario Blast Style)

Crewmate (Wario Land: SML3-Style)

Crewmate / Imposter (Super Mario Bros. 3 MS-DOS-Style)

Crewmate / The Skeld (Undertale / Deltarune-Style)

Crewmate & Impostor (Kirby Advance-Style)

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[6]
Pets
Doggy

Mini Crewmate

Mini Crewmate (Kirby's Adventure-Style)

Mini Crewmate (Super Mario Bros. 3 NES-Style)

Mini Crewmate & Robot

Stickmin Pet (Super Mario Bros. 3 NES-Style)

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[3]
Miscellaneous
Comments (99)

when the impostor is sus :flushed:

now im just losing hope cause of how bad it could be but theres still hope
just gotta belive in myself
just gotta belive in myself

well here goes my first sheet which is a mini crewmate

i have no idea what that means but ok
wait…
ah so i really am stuck now
wait…
ah so i really am stuck now

1:1 means one pixel on the sprite is one pixel on the file

rip again
sprites were 60x too large
not 1:1 ratio
not high quality
so now I'm stuck
the sprites were exported at 1080p which is as high quality as I can get them to be, which is literally defined as HD
they looked pretty darn 1:1 pixel ratio
there's like, no way i can get rid of the 60x thing so now I'm stuck
sprites were 60x too large
not 1:1 ratio
not high quality
so now I'm stuck
the sprites were exported at 1080p which is as high quality as I can get them to be, which is literally defined as HD
they looked pretty darn 1:1 pixel ratio
there's like, no way i can get rid of the 60x thing so now I'm stuck

its so stressful, these are the first sheets im uploading and im scared

yeah they don't accept jpegs

that's probably a good thing idk tho

oh ok.

i don't have a choice to do jpeg export, my export thingy only does png or gif

also save it as a png not a jpeg

use the pencil tool for making the pixels.

rip me
the pm basically said "too much blank space" and "not 1:1 pixel"
i don't know what else was meant to be filled in and im pretty sure it was 1:1 ratio
it was probably exported wrong tho
idk maybe ill try a .zip instead
1) it's free
2) there will be 0 excuse for "blank space"
but
1) what is a .zip file
2) my brain is very, VERY small
the pm basically said "too much blank space" and "not 1:1 pixel"
i don't know what else was meant to be filled in and im pretty sure it was 1:1 ratio
it was probably exported wrong tho
idk maybe ill try a .zip instead
1) it's free
2) there will be 0 excuse for "blank space"
but
1) what is a .zip file
2) my brain is very, VERY small

rip pixelated crewmate

f in chat to pixel crewmate

ahh alright

"pixelated" is when you remake sprites to be "8-bit like" but it wasn't meant to be in a certain game
so basically a unique style
currently there's two "Pixelated _____" sheets pending as of now, but I made the Pixelated Crewmate one (yes, "pixelated" is as vague as it gets and I am aware of that)
so basically a unique style
currently there's two "Pixelated _____" sheets pending as of now, but I made the Pixelated Crewmate one (yes, "pixelated" is as vague as it gets and I am aware of that)

Is pixelated a unique style or just shrunk down nearest-neighbor in paint.net

Submitted cafeteria! Hope it gets accepted.
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