disabled_by_defaultWelcome to new Spriters Resource open beta! All data here is temporary, subject to change at any time, and will be deleted prior to the final launch. Please provide any feedback or bug reports in the #beta-feedback channel on our Discord.

Crewmate


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
Crewmate
Asset Info favorite
Name Crewmate
Category Custom / Edited
Game Among Us Customs
Section Crewmate & Impostor
Submitted October 2, 2020
Uploaded By Sonic the Sketchhog
Size 21.53 KB (600x184)
Format PNG (image/png)
Hits 14,777
Animated GIFs (0)

Comments (13)


Avatar
Hmmm... Mongus.
Alefy San Jan 14, 2023, 11:53 PM
Avatar
Guys, relax, relax. I'm currently making an update, where the walk cycle is fixed.
Sonic the Sketchhog Apr 17, 2021, 2:24 AM
Avatar
His poor legs must be hurting right now.
JonGandee Feb 16, 2021, 2:43 PM
Avatar
@shadowman44 the original uses 12 frames. 6 for the right leg, 6 for the left. They did both feet.
TheWhillieHotDogUGD Dec 30, 2020, 5:24 PM
Avatar
That walking cycle looks like it would be painful to do, like… your right leg never goes backwards
aoe Nov 27, 2020, 12:34 PM
Avatar
The original walk cycle could get away with using one foot because of the way it was drawn and animated. With a more detailed animation like this, it just comes off as really strange looking. In this situation, making the other leg move would improve it.
shadowman44 Nov 25, 2020, 11:46 PM
Avatar
sick
Zappa_Mania Oct 10, 2020, 5:26 PM
Avatar
He's not walking, he's just kicking the air with one foot
E253MechaShadow Oct 8, 2020, 11:07 AM
Avatar
@Josh same
WallE_8_0YT Oct 4, 2020, 7:48 PM
Avatar
This might just be me, but something about the walk cycle looks like it's missing a few frames at the end.
JoshTheHedgehog33 Oct 4, 2020, 7:04 PM
Avatar
oh ok...
WallE_8_0YT Oct 4, 2020, 1:54 PM
Avatar
I was lazy... :0
Sonic the Sketchhog Oct 4, 2020, 4:10 AM
Avatar
good,but ur mssing some sprites n palletes
WallE_8_0YT Oct 3, 2020, 4:07 PM
You must be logged in to post comments.